(Hardback)
By: Simon Egenfeldt-Nielsen
ISBN: 9780826497475
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Readership/Audience: Professional and Scholarly
Publication Date: Jun 2007
Publisher: Bloomsbury Publishing PLC
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The increasing focus on the use of computer games across all ages prompts an investigation into how games can be effectively applied in everyday learning contexts. This book aims to establish a framework for understanding educational use of computer games. It presents an overview, analysis and discussion of the relevant research.
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