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(Paperback)

By: Suellen S. Adams

ISBN: 9781610690461
Readership/Audience: Professional and Scholarly
Publication Date: Nov 2013
Publisher: Bloomsbury Publishing PLC
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Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.