(Paperback)
By: Tom Bruno
ISBN: 9781538108208
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Readership/Audience: Professional and Scholarly
Publication Date: Jun 2018
Publisher: Bloomsbury Publishing PLC
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Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library. Everything from acquisitions to budgeting to circulation is covered in this practical guide, as well as promotion, assessment, and experiential learning opportunities.
(Hardback)
By: Tom Bruno
ISBN: 9781442252905
Copied!
Readership/Audience: Professional and Scholarly
Publication Date: Aug 2015
Publisher: Bloomsbury Publishing PLC
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Wearable Technology: Smart Watches to Google Glass for Libraries provides a comprehensive overview of the current wearable technology landscape, the types of devices and functionality available, the benefits and limitations of this type of technology, and how you can make use of it in your library.
(Paperback)
By: Tom Bruno
ISBN: 9781442252912
Copied!
Readership/Audience: Professional and Scholarly
Publication Date: Aug 2015
Publisher: Bloomsbury Publishing PLC
See more...
Wearable Technology: Smart Watches to Google Glass for Libraries provides a comprehensive overview of the current wearable technology landscape, the types of devices and functionality available, the benefits and limitations of this type of technology, and how you can make use of it in your library.
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