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Places & Portals (Dungeons & Dragons): A Young Adventurer's Guide

(Hardback)


Publishing Details

Full Title:

Places & Portals (Dungeons & Dragons): A Young Adventurer's Guide

Contributors:

By (Author) Stacy King
By (author) Jim Zub

ISBN:

9781984861849

Publisher:

Potter/Ten Speed/Harmony/Rodale

Imprint:

Ten Speed Press

Publication Date:

19th September 2023

UK Publication Date:

5th September 2023

Country:

United States

Classifications

Readership:

Children

Fiction/Non-fiction:

Non Fiction

Other Subjects:

Role-playing, war games and fantasy sports
Childrens interactive and activity books and kits

Dewey:

793.93

Physical Properties

Physical Format:

Hardback

Number of Pages:

112

Dimensions:

Width 146mm, Height 210mm

Description

Explore the geography, inhabitants, and legends of Dungeons & Dragons landscapes, from the challenges of the Forgotten Realms to spaces and places beyond, with this illustrated guide to adventurous travel. In this illustrated guide for new players, you'll be transported to the wondrous and magical realms of Dungeons & Dragons and given a one-of-a-kind course on all the places and portals adventurers can explore. Featuring fascinating lore and easy-to-follow explanations, young fans' imaginations will ignite as they discover the unique quests, challenges, and magic that await in each destination. With original, action-packed illustrations and advice on wilderness survival, creating overland maps, and the basics needed for any journey, this book provides the perfect introduction to young fans looking to traverse the worlds of D&D-and encourages them to create their own! Adventure exists in incredible locations, and Places & Portals will help you explore it all!

Author Bio

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honour that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.

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