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Get Ahead in Computing: Great Games

(Hardback)

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Publishing Details

Full Title:

Get Ahead in Computing: Great Games

Contributors:

By (Author) Clive Gifford

ISBN:

9781526304025

Publisher:

Hachette Children's Group

Imprint:

Wayland

Publication Date:

12th September 2017

Country:

United Kingdom

Classifications

Readership:

Children

Fiction/Non-fiction:

Non Fiction

Dewey:

004

Physical Properties

Physical Format:

Hardback

Number of Pages:

32

Dimensions:

Width 215mm, Height 273mm, Spine 9mm

Weight:

344g

Description

Great Games and Amazing Animation encourages readers to imagine and design their own computer games, including mazes, Pong and Space Invaders! It will take them through all of the creative steps involved, from initial idea to designing characters and learning the types of code that are used to bring these games to life.

Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for animators and games developers today.

Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.

Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

Author Bio

Clive Gifford is the author of more than 150 children's books including 'Eye Benders', winner of the Royal Society Young People's Book Prize, Royal Society-nominated 'Out of This World' and '30 Seconds Space'.

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