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Get Ahead in Computing: Computing and Coding in the Real World

(Paperback)

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Publishing Details

Full Title:

Get Ahead in Computing: Computing and Coding in the Real World

Contributors:

By (Author) Clive Gifford

ISBN:

9781526304001

Publisher:

Hachette Children's Group

Imprint:

Wayland

Publication Date:

8th September 2020

Country:

United Kingdom

Classifications

Readership:

Children

Fiction/Non-fiction:

Non Fiction

Other Subjects:

Educational: IT and computing, ICT

Dewey:

004

Physical Properties

Physical Format:

Paperback

Number of Pages:

32

Dimensions:

Width 206mm, Height 262mm, Spine 4mm

Weight:

144g

Description

Computing and Coding in the Real World looks at applied coding and the computation hidden in the world that surrounds us.

Readers will learn how things work, from scanners at supermarket checkouts to 3D printers.

Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for coders today.

Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS.

Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

Author Bio

Clive Gifford is the author of more than 150 children's books including 'Eye Benders', winner of the Royal Society Young People's Book Prize, Royal Society-nominated 'Out of This World' and '30 Seconds Space'.

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