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Code: STEM: Transport

(Hardback)

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Publishing Details

Full Title:

Code: STEM: Transport

Contributors:

By (Author) Max Wainewright
Illustrated by John Haslam

ISBN:

9781526308771

Series:
Publisher:

Hachette Children's Group

Imprint:

Wayland

Publication Date:

14th May 2019

Country:

United Kingdom

Classifications

Readership:

Primary and Secondary Educational

Fiction/Non-fiction:

Non Fiction

Dewey:

005.133

Physical Properties

Physical Format:

Hardback

Number of Pages:

32

Dimensions:

Width 217mm, Height 274mm, Spine 10mm

Weight:

350g

Description

Discover how today's amazing inventions and technologies work while developing your Scratch coding skills.

Recreate the technology that lives in transport technology with code. Learn about self-driving cars, create a hoverboard game, program a drone to deliver a package across a cityscape and much more!

Each book in the Code: STEM series goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!

The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary.

The series uses Scratch as the coding language, as this is still the most used, user-friendly and flexible in building projects, however no prior experience of Scratch is expected and each book will include an introduction to Scratch.

Perfect for exploring STEAM and other high-interest topics. Great for reader 9 and up.

Author Bio

Max Wainewright (Author)

Max has written over 20 educational software titles for children. His programs and websites have won a number of awards including BETT, ERA and Practical Pre-School Gold Awards. Max also used to be a primary school teacher. He lives in London with his wife and two children.

John Haslam (Illustrator)

John Haslam has been working as an illustrator for most of his professional life. John worked in advertising for 10 years and worked on various projects including TV storyboards, to illustrating for all kinds of accounts from Pritt Stick (the Pritt Stick Man was his invention), to comic pages such as Danger Mouse, Disney and Transformers.

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