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The Computer Always Wins: A Playful Introduction to Algorithms through Puzzles and Strategy Games

(Paperback)


Publishing Details

Full Title:

The Computer Always Wins: A Playful Introduction to Algorithms through Puzzles and Strategy Games

Contributors:

By (Author) Elliot Lichtman

ISBN:

9780262551694

Publisher:

MIT Press Ltd

Imprint:

MIT Press

Publication Date:

27th May 2025

UK Publication Date:

29th April 2025

Country:

United States

Classifications

Readership:

General

Fiction/Non-fiction:

Non Fiction

Other Subjects:

Programming techniques

Dewey:

005.13

Physical Properties

Physical Format:

Paperback

Number of Pages:

208

Dimensions:

Width 152mm, Height 229mm

Description

An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming. An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming. In The Computer Always Wins, Elliot Lichtman will teach you some of computer science's most powerful concepts in a refreshingly accessible way- exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you'll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.

Author Bio

Elliot Lichtman started teaching online classes in computer science when he was a freshman in high school. Small classes quickly grew into a series of larger and longer offerings, and from those, this book was born. Elliot is currently a sophomore at Yale University.

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