Scorn: The Art of the Game
By (Author) Matthew Pellett
Titan Books Ltd
Titan Books Ltd
1st April 2023
23rd December 2022
United Kingdom
General
Non Fiction
793.932
Hardback
192
Width 228mm, Height 301mm
In this coffee table hardback, uncover the concept and vision behind Scorn, alongside insight from the artists and software designers at Ebb.
The game is set in a nightmarish universe of odd forms and sombre tapestry inspired by the work of H.R. Giger, and designed around the idea of 'being thrown into the world'. Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.
This lavish book explores the characters, creatures, weapons, and locations, with maps, user interfaces, concept art, and original designs.
The unsettling biomechanical environment is a character in itself, and every location reveals its own theme, puzzles, and characters that are integral in creating a cohesive lived-in world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.
A veteran magazine and social media editor turned gaming consultant and PR, with over 15 years' worth of journalism, copywriting, PR and marketing experience. Matthew is a former editor of both Official PlayStation Magazine and GamesMaster, and has numerous freelance credits across publications such as EDGE, PC Gamer, Official Xbox Magazine, Nintendo Gamer, SFX, Science Uncovered and FHM. Based in Trowbridge UK.