The Cinematic Art of Overwatch, Volume Two
By (Author) Jake Gerli
2
Titan Books Ltd
Titan Books Ltd
1st August 2021
16th July 2021
United Kingdom
General
Non Fiction
Computer games design
794.85
Hardback
240
Width 292mm, Height 254mm
After Overwatch released in 2016, Blizzard embarked on a new mission to take cinematic storytelling to the next level.
From the action-packed rush of 'Shooting Star' to the noble ethos of 'Honor and Glory,' the creative team wanted to highlight a different side of the game's beloved heroes.
In pursuit of their objectives, they added new artists, devised novel methods for making movies, and ventured into formats they hadn't tried before, such as in-game cinematics and stop-motion animation.
Jake Gerli is the former Editorial Director of Insight Editions, where he worked on Diablo III: Book of Cain, The Art of Blizzard, and The Cinematic Art of World of Warcraft: Wrath of the Lich King. A freelance writer and editor, hes contributed to GameSpot, Animation Magazine, and Tripwire, among other publications. He lives in Northern California.