3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting
By (Author) Matt Chandler
By (author) Pawel Podwojewski
By (author) Jahirul Amin
By (author) Fernando Herrera
3DTotal Publishing Ltd
3DTotal Publishing Ltd
1st April 2014
United Kingdom
General
Non Fiction
006.693
Paperback
320
Width 215mm, Height 279mm
1162g
If you've ever wanted to know more about modeling, texturing, rigging, animating, and lighting in Autodesk's 3ds Max, then this is the book for you. The tutorials in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by top industry artists including the award-winning Matt Chandler and Pawel Podwojewski, 3ds Max Projects is designed to be a one-stop resource for those looking to create their own 3D masterpieces.
Matt Chandler is an award-winning CG supervisor and FX artist at Analogue Pixel Ltd. His clients include Nike, Ford, O2, Google, HTC and the BBC. Pawel Podwojewski is the CEO and founder of MOTYN, an award-winning VFX studio. Jahirul Amin is Director and Producer at War, Peace and Pixels, as well as an associate lecturer in Computer Animation at Bournemouth University. Fernando Herrera, is a freelance animator and has worked on projects including "Ice Age: A Mammoth Christmas."