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Found 10 items


(Hardback)

By: Roy Nersesian

ISBN: 9780899304083
Readership/Audience: Tertiary Education
Publication Date: Oct 1989
Publisher: Bloomsbury Publishing PLC
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Writing for managers of planning, planners, and programmers, the author enables readers to gain an overall understanding of the potential role of simulation in planning, to apply simulation to their own particular needs, and to translate planning concepts into computer instructions.


(Hardback)

By: Jess S. Boronico

ISBN: 9780899307329
Readership/Audience: Professional and Scholarly
Publication Date: Oct 1996
Publisher: Bloomsbury Publishing PLC
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The management of production and service processes can be supported by microcomputer simulation models if the techniques are presented in an understandable manner. This book proves this and shows how to do it, for the benefit of both operations managers, and others with management responsibilities.


(Hardback)

By: George W. Zobrist

ISBN: 9780893917814
Readership/Audience: Tertiary Education
Publication Date: May 1993
Publisher: Bloomsbury Publishing PLC
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This text explores VLSI fault modelling and testing techniques and covers such topics as: physical fault modelling and simulation for VSLI MOS circuits; designing CMOS gates to test open faults; testing bridging faults in VLSI; and testable design synthesis models.


(Hardback)

By: Neil Wyatt

ISBN: 9781785004254
Readership/Audience: Professional and Scholarly
Publication Date: Sep 2018
Publisher: The Crowood Press Ltd
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Since the release of the first commercially available 3D printer in 2009, a thriving consumer market has developed, with a huge variety of kits now available for the home constructor.


(Paperback)

By: Helen Lansdown

ISBN: 9781785005855
Readership/Audience: General
Publication Date: Jun 2019
Publisher: The Crowood Press Ltd
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A comprehensive book that gives an insight into how digital manufacturing technologies are used within the modelmaking profession.


(Paperback)

By: Gavin Goulden

ISBN: 9780956817174
Readership/Audience: General
Publication Date: Jun 2013
Publisher: 3DTotal Publishing Ltd
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Learn how to model, sculpt, unwrap, texture, and render a low poly game character using an industry-standard workflow.


(Paperback)

By: Matt Chandler

ISBN: 9781909414051
Readership/Audience: General
Publication Date: Apr 2014
Publisher: 3DTotal Publishing Ltd
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The ultimate guide to modeling, texturing, rigging, animating, and lighting projects in Autodesk's 3ds Max.


By: Kurt Papstein

ISBN: 9781909414136
Readership/Audience: General
Publication Date: Apr 2015
Publisher: 3DTotal Publishing Ltd
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Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.


By: 3dtotal Publishing

ISBN: 9781909414204
Readership/Audience: General
Publication Date: May 2015
Publisher: 3DTotal Publishing Ltd
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The Beginner's Guide series returns to focus on character creation in Autodesk's industry leading 3D animation software, Maya.


(Paperback)

By: Andrzej Sykut

ISBN: 9780955153037
Readership/Audience: Professional and Scholarly
Publication Date: Jun 2011
Publisher: 3DTotal Publishing Ltd
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A comprehensive Photoshop guide exclusively for 3D artists covering key stages in the pipeline, including previz, texturing and post-production.