(Hardback)
By: Ian Livingstone
ISBN: 9781800180529
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Readership/Audience: General
Publication Date: Jun 2023
UK Publication Date: 10th November 2022
Publisher: Unbound
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(Hardback)
By: Melissa Brinks
ISBN: 9780762496570
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Readership/Audience: General
Publication Date: Sep 2020
Publisher: Running Press,U.S.
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A lighthearted, accessible alternative to the super-fan guides, the Little Book of Video Games celebrates some of the most iconic and influential arcade, console, and computer games from the 1950s to 2000s, with brief profiles of 70 classic video game titles and franchises.
(Paperback)
By: Jennifer deWinter
ISBN: 9781628923889
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Readership/Audience: Tertiary Education
Publication Date: Jul 2015
Publisher: Bloomsbury Publishing PLC
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(Hardback)
By: Titan Books
ISBN: 9781789091564
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Readership/Audience: General
Publication Date: Jan 2020
UK Publication Date: 3rd February 2020
Publisher: Titan Books Ltd
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The official art book for Hideo Kojima's DEATH STRANDING.
(Hardback)
By: Robert Brooks
ISBN: 9781945683633
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Readership/Audience: General
Publication Date: Jan 2020
Publisher: Blizzard Entertainment
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The second volume of this series dives deep into the depths of the Year of the Kraken, the first year of the game's standard format. Consisting of hundreds of illustrations, this volume goes into detail about the Hearthstone team's artistic process for card art, game boards, and other visual designs.
(Paperback)
By: Michael Salmond
ISBN: 9781350015722
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Readership/Audience: Tertiary Education
Publication Date: Apr 2021
Publisher: Bloomsbury Publishing PLC
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"Explains what level design is and how to use it to make engaging video games"--
(Hardback)
By: Carly A. Kocurek
ISBN: 9781501319785
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Readership/Audience: Tertiary Education
Publication Date: Feb 2017
Publisher: Bloomsbury Publishing PLC
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Offers insight into the early development of the games for girls movement of the 1990s and the lasting impact of Brenda Laurel's game design breakthroughs.
(Paperback)
By: Carly A. Kocurek
ISBN: 9781501319778
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Readership/Audience: Tertiary Education
Publication Date: Feb 2017
Publisher: Bloomsbury Publishing PLC
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Offers insight into the early development of the games for girls movement of the 1990s and the lasting impact of Brenda Laurel's game design breakthroughs.
(Paperback)
By: Mary Flanagan
ISBN: 9780262518659
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Readership/Audience: Professional and Scholarly
Publication Date: Feb 2013
Publisher: MIT Press Ltd
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An examination of subversive gamesgames designed for political, aesthetic, and social critique.
(Hardback)
By: Jennifer deWinter
ISBN: 9781628924688
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Readership/Audience: Tertiary Education
Publication Date: Jul 2015
Publisher: Bloomsbury Publishing PLC
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(Hardback)
By: Professor Tison Pugh
ISBN: 9781350269712
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Readership/Audience: Tertiary Education
Publication Date: Dec 2022
Publisher: Bloomsbury Publishing PLC
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Using concrete examples from the classroom, this book explores the benefits and challenges of using, making, and studying games in literature classrooms in a variety of institutions and settings.
(Paperback)
By: Professor Tison Pugh
ISBN: 9781350269750
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Readership/Audience: Tertiary Education
Publication Date: Dec 2022
Publisher: Bloomsbury Publishing PLC
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(Paperback)
By: Daniel Reardon
ISBN: 9781501378553
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Readership/Audience: Tertiary Education
Publication Date: Nov 2022
Publisher: Bloomsbury Publishing PLC
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(Hardback)
By: Daniel Reardon
ISBN: 9781501352546
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Readership/Audience: Tertiary Education
Publication Date: Jul 2021
Publisher: Bloomsbury Publishing PLC
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(Paperback)
By: Eddie Lohmeyer
ISBN: 9781501374708
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Readership/Audience: Tertiary Education
Publication Date: Sep 2023
Publisher: Bloomsbury Publishing PLC
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(Paperback)
By: E Skolnick
ISBN: 9780385345828
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Readership/Audience: Professional and Scholarly
Publication Date: Dec 2014
UK Publication Date: 7th March 2015
Publisher: Random House USA Inc
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Provides developers with comprehensive, but easy-to-follow advice for facilitating the creation of compelling storylines in popular and narratively successful video games. This book aims to instill an understanding and appreciation of the basic storytelling principles that are essential for producing truly memorable video games.
(Hardback)
By: Erwan Cario
ISBN: 9781840918854
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Readership/Audience: General
Publication Date: Oct 2025
UK Publication Date: 31st July 2025
Publisher: Octopus Publishing Group
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A visually stunning, up-to-date book that chronicles the history of video games from their earliest roots in 1958 to the present day, showcasing the unforgettable artwork, stories, and characters that have defined it.
(Hardback)
By: Arjan Terpstra
ISBN: 9781789099393
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Readership/Audience: General
Publication Date: Feb 2022
UK Publication Date: 9th November 2021
Publisher: Titan Books Ltd
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This is a gorgeous, hardcover retrospective, the first-ever history of PAC-MAN.
(Hardback)
By: Paul Davies
ISBN: 9781785655166
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Readership/Audience: General
Publication Date: Oct 2017
UK Publication Date: 8th November 2017
Publisher: Titan Books Ltd
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The Art of Assassin's Creed Origins collates hundreds of concept arts, including sketches, final paintings, and 3D Renders, alongside in-depth commentary from the artists and developers, representing the ultimate insight into the design processes behind the game.
(Hardback)
By: Greg Solano
ISBN: 9781945683671
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Readership/Audience: General
Publication Date: Jan 2020
Publisher: Blizzard Entertainment
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With never-before-seen concept art and accounts of the creative and technical process, this is the definitive visual gallery of how countless artists brought the world of Azeroth to life in incredible detail and motion.
(Hardback)
By: Titan Books
ISBN: 9781789097580
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Readership/Audience: General
Publication Date: Jan 2022
UK Publication Date: 21st September 2021
Publisher: Titan Books Ltd
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Learn to survive extreme situations in wild locales from around the world with The Far Cry Survival Manual, based on the hit game series.
(Paperback)
By: Mike Diver
ISBN: 9781912785865
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Readership/Audience: General
Publication Date: Nov 2022
UK Publication Date: 15th September 2022
Publisher: Michael O'Mara Books Ltd
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Take a trip down memory lane with Retro Gaming, and relive the glory days (and not so glory days) of your old favourites.
(Hardback)
By: Larissa Hjorth
ISBN: 9780262044363
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Readership/Audience: General
Publication Date: Dec 2020
Publisher: MIT Press Ltd
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"Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"--
(Hardback)
By: Robert Zubek
ISBN: 9780262043915
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Readership/Audience: Tertiary Education
Publication Date: Nov 2020
Publisher: MIT Press Ltd
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