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A Playful Production Process: For Game Designers (and Everyone)

(Hardback)


Publishing Details

Full Title:

A Playful Production Process: For Game Designers (and Everyone)

Contributors:

By (Author) Richard Lemarchand

ISBN:

9780262045513

Publisher:

MIT Press Ltd

Imprint:

MIT Press

Publication Date:

2nd November 2021

Country:

United States

Classifications

Readership:

General

Fiction/Non-fiction:

Non Fiction

Dewey:

794.8

Physical Properties

Physical Format:

Hardback

Number of Pages:

360

Dimensions:

Width 178mm, Height 254mm

Description

How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish-from conceptualizing and designing to building, playtesting, and iterating-while avoiding the uncontrolled overwork known among developers as "crunch." Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases-ideation, preproduction, full production, and post-production-that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.

Author Bio

Richard Lemarchand, a game designer who worked in the videogame industry for more than twenty years, is Associate Professor in the USC Games program at the University of Southern California. Among many other projects, he led or co-led the design of all three games in the PlayStation 3 Uncharted series, including the award-winning Uncharted 2- Among Thieves.

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