Available Formats
Keiji Inafune: Mega Man, Soul Sacrifice, Yaiba: Ninja Gaiden Z
By (Author) Andrew Schartmann
Bloomsbury Publishing USA
Bloomsbury Publishing USA
20th March 2025
United States
Tertiary Education
Non Fiction
Digital, video and new media arts
Paperback
160
Width 140mm, Height 216mm
This book explores Keiji Inafunes unique and controversial approach to video game design by breaking down his prolific output into seven key concepts. Keiji Inafune is a polarizing figure in the video game community. While some view his work on Capcoms Mega Man series as a pivotal contribution to the gaming industry, others question his very claim to the title of game designer. No matter ones stance, however, Inafunes work inspires passionate discussions about video game design and its history. In this book, Andrew Schartmann explores seven core principles that permeate Inafunes output and constitute his creative voice. He also draws on Inafunes controversial persona to probe the very definition of video game designera term problematized by the collaborative aspect of game design and the industrys Wonka-esque obsession with secrecy. With high-profile games like Mega Man, Street Fighter and Resident Evil, Inafune's repertoire provides an ideal lens through which to explore the nuts and bolts of game design and the many forces that shape it.
Andrew Schartmann is a faculty member at the New England Conservatory, USA. In 2017, he was named Audio Director of Yales Play4Real lab, where he produces sound and music for virtual-reality video games. He taught previously at McGill and Yale, USA, and currently serves as the Associate Editor of DSCH Journal. He is the author of the 33 1/3 on Koji Kondo's Super Mario Bros. Soundtrack (Bloomsbury, 2015).