OZ: A Fantasy Role-Playing Setting
By (Author) Andrew Kolb
Andrews McMeel Publishing
Andrews McMeel Publishing
6th September 2022
24th November 2022
United States
General
Fiction
Role-playing, war games and fantasy sports
793.93
Hardback
216
Width 208mm, Height 259mm, Spine 23mm
989g
Adventure is just down the Yellow Brick Road The award-winning author and illustrator of Neverland returns with another beautiful RPG setting book, in OZ: A Fantasy Role-Playing Game.
While many have traveled with Dorothy Gale to the world of OZ, there is so much more to explore! But know this: there is more to the land and its inhabitants than the rumors might suggest. Appearances can be deceiving and like any good metal smith will tell you, the only way to tell a gold bar from a yellow brick is to hit it with a hammer.
So begins Andrew Kolbs OZ: A Fantasy Role-Playing Game. Unlike its predecessor, Neverland, OZ uses an urban setting pointcrawl instead of a hexcrawl, full of secrets to discover via underground trains and a monorail that loops around all four districts of OZ. With different neighborhoods to explore, factions to join, and questions to ask (what happened to The Slippers, anyway) players can escape to the Emerald City for hours on end.
Andrew Kolb is an illustrator, artist, and designer. His first picture book, Edmund Unravels, was a Canadian Childrens Book Centre Best Book for Kids. Kolb has received strong praise in publications such as Publishers Weekly, Kirkus Reviews, and School Library Journal.