Available Formats
Gears of War: Ascendance
By (Author) Jason M. Hough
Titan Books Ltd
Titan Books Ltd
30th July 2019
30th July 2019
United Kingdom
General
Fiction
Adventure / action fiction
813.6
Paperback
368
Width 130mm, Height 198mm
The Official Prequel to the highly anticipated video game, Gears 5.
Following Reyna Diaz's death at the hands of the Swarm, Kait seals her mother's tomb, swearing revenge. As she, JD, Del, Marcus, Cole, Samantha, and Baird lick their wounds and resupply, First Minister Jinn summons them to New Ephyra, promising that the 'crimes' they committed will be forgiven. Before they can rejoin the Coalition, however, Jinn demands proof of their loyalty, and of the threat of the Swarm. Promised a new command, JD and Del agree. Plagued by nightmares, Kait rebels and refuses. When she discovers that two teens from her devastated village have survived, she goes rogue and strikes out to rescue them, accompanied by Marcus Fenix.
Pursued by the robotic DeeBees, Kait and Marcus search for survivors. Instead they find an overwhelming force of the enemy and an unexpected ally. Meanwhile JD and Del lead a mission to locate the Swarm, only to be cut off from New Ephyra. Trapped and surrounded, they're on their own.
an interesting story that manages to both entertain and pique ones interest in the next campaign. 8/10 - XBox Addict
if you are a Gears fan, there is no question of whether or not you should read Gears of War: Ascendance. The answer is yes, and you should do it before playing Gears 5 if you want the full experience...not only does this novel bridge the time between the fourth and the fifth game, its also a hell of a fun read 4* - The BiblioSanctum
Filling the gap between Gears 4 and 5 with heart and soul... and a lot of action! 5* - Impulse Gamer
Jason M. Hough is the New York Times bestselling author of The Dire Earth Cycle and the near-future spy thriller Zero World, which Publisher's Weekly called "a thrilling action rampage that confirms Hough as an important new voice in genre fiction." He has been a 3D artist, animator, and game designer (Metal Fatigue, Aliens vs. Predator: Extinction, and others). Jason also has worked in high-performance cluster computing and machine learning.