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Knights Club: The Message of Destiny: The Comic Book You Can Play

(Paperback)

Available Formats


Publishing Details

Full Title:

Knights Club: The Message of Destiny: The Comic Book You Can Play

Contributors:

By (Author) Shuky
By (author) Waltch

ISBN:

9781683690658

Publisher:

Quirk Books

Imprint:

Quirk Books

Publication Date:

22nd October 2019

UK Publication Date:

22nd October 2019

Country:

United States

Classifications

Readership:

Children

Fiction/Non-fiction:

Fiction

Other Subjects:

Childrens / Teenage fiction: Action and adventure stories
Childrens / Teenage fiction: Fantasy

Dewey:

741.5

Physical Properties

Physical Format:

Paperback

Number of Pages:

152

Dimensions:

Width 147mm, Height 211mm

Description

This middle-grade graphic novel series makes YOU the valiant hero of a fantasy quest-pick your panel, find items, gain abilities, solve puzzles, and play through new storylines again and again! In the School of Knighthood, Captain Karinka trains her students to make them worthy of the elite royal guard, and you do pretty well! So the king entrusts you to carry a message of utmost importance to the leader of the neighboring country. But traps and enemies await! Forge your weapons, win points, be victorious in battle, and advance through the levels to become strong enough to see your mission to a successful end.

Reviews

Praise forKnightsClub!

In this innovative middle-grade graphic novel, readers choose their own path through a series of riddles and hidden passages as they craft an adventure that's unique to them.Game Informer, onKnightsClub: The Bands of Bravery

Wonderfully fun and entertaining.Midwest Book Review, onKnightsClub:The Buried City

An immersive reading experience full of adventure and fun. The book series really can be enjoyed by all ages since its beautiful storytelling manages to capture its audience young & old alike.BioGamerGirl, onKnightsClub: The Bands of Bravery

Its choose your own adventure for the modern generation of kids! As engaging and fun as a video game. And better for development. - Sussan N., Librarian at Alsip-Merrionette Park Public Library, onKnightsClub: The Bands of Bravery

All good fun and it kept my son highly entertained...KnightsClubwould make an excellent and unexpected pick-up idea for a reader who may want a bit more input into their latest read.Grab This Book, onKnightsClub: The Bands of Bravery

Everyone loves the Comic Quests series!

Kid approved.The Dice Tower,onHocus & Pocus: The Legend of Grimms Woods

For kids just diving into the genre, [Comic Quests is] a fantastic gateway and springboard to those more involved types of [role-playing] games.The Roarbots

If you love reading, gaming, and magical animals, youre going to fall head over heels for this brand new graphic novel series.YAYOMG!,onHocus & Pocus: The Legend of Grimms Woods

An interactive series that will appeal to reluctant readers and anyone who enjoys making a fun story.School Library Journal,onHocus & Pocus: The Legend of Grimms Woods

An exciting and adventurous way to encourage young people to read, as well as hone their critical thinking and problem-solving skills.Midwest Book Review,onIron Magicians

Great for commutes, waiting in long lines, or any instance where you're stuck without anything to do or anyone to talk to. Or, you know, simply because you want to play an RPG by yourself!.Sequential Tart,onIron Magicians

Fun for kids of all ages.Really Into This,onHocus & Pocus: The Legend of Grimms Woods

Author Bio

Shukyis the founder of Makaka Editions, a comics and graphic novel publisher in France. He is an illustrator and the author of nine interactive comics as well as several traditional comics. Waltchis a comics artist who contributes to several fanzines, includingRibozine. He clients include Wind West and Ankama. Novyis a comics author, letterer, and an illustrator living in France.

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