The Age of Video Games: A Graphic History of Gaming from Pong to VR and Beyond
By (Author) Jean Zeid
Translated by Jen Vaughn
Illustrated by Rouge Emilie
Andrews McMeel Publishing
Andrews McMeel Publishing
11th November 2025
28th August 2025
United States
General
Fiction
Graphic novel / Comic book / Manga: Memoirs, true stories and non-fiction
Computer games / online games: strategy guides / companion works
Computer and video game industry
794.80222
Paperback
240
Width 152mm, Height 229mm, Spine 15mm
569g
Press Start on an immersivejourney revealingthe pixels, polygons, and people that revolutionized entertainment forever. Joinjournalist Jean Zeid, artist milie Rouge, and their consolepal Robyto learnhow digital dreams built anindustry now worth hundreds of billions of dollars.This engagingand comprehensive graphic novel is a knowledgepower-up for hardcore gamers and curious noobs of all ages!
Time travel to pivotal moments in video game history with a wistful millennial Jean Zeid, extremely online zoomer,milie Rouge, and their robot sidekick Roby in a lively, action-packed conversation all generations of gamers will enjoy.milie's massive portal cannon takes the team from era-to-era, lab-to-lab, revealing the real people, inventions, and breakthroughs in gaming. Go right with them as theyclear levels in 8-bit sidescrollers, combat games, simulators, multi-player RPGs, and more --- but watch your step!Includes a full index and acknowledgements.
Jean Zeid is a journalist, video games specialist, radio commentator and exhibition curator. A lifelong gamer, he is a particular fan of Half-Life and Assassin's Creed II.
milie Rouge is a cartoonist and colorist (Les Portugais and Kessel, Arnes BD). A graduate of Arts Dco in Paris and a gamer since the age of 10, she is a fan of the Fallout game series, World of Warcraft, and Guerrire Fury Kultirassienne.