Available Formats
Early US Armor: Tanks 191640
By (Author) Steven J. Zaloga
Illustrated by Felipe Rodrguez
Bloomsbury Publishing PLC
Osprey Publishing
1st April 2017
United Kingdom
General
Non Fiction
Military vehicles
Land forces and warfare
623.74752
Paperback
48
Width 184mm, Height 248mm, Spine 5mm
167g
Between the two World Wars, the US contributed significantly to the development of the tank, a weapon invented by the British and the French seeking a way to break through the lines of German trenches. From the employment of the French Renault FT and British Mark V during their involvement in World War I, the US branched out with their own indigenous designs including the M1 Cavalry Car and the M2 Light and Medium tanks, the precursors to the Stuart and Grant tanks of World War II. Tank designers in this period faced unique challenges and so the story of early American armour is littered with failures amongst the successes. Featuring previously unpublished photos and fully illustrated throughout, Early American Armor (1): Tanks 191640 is essential reading for anyone interested in American armour, or in the development of tank design.
"Steven J. Zaloga provides a good introduction to the topic with previously unpublished photos and new color illustrations. If you are into American armor, or the development of tank design, this is a great reference book that is also a great read. Highly recommended!" - IPMS/USA
Steven J. Zaloga received his BA in History from Union College and his MA from Columbia University. He has worked as an analyst in the aerospace industry for over two decades, covering missile systems and the international arms trade, and has served with the Institute for Defense Analyses, a federal think tank. He is the author of numerous books on military technology and military history, with an accent on the US Army in World War II as well as Russia and the former Soviet Union. Felipe Rodrguez Nez (aka Felipe Rodna) was born in 1976, and he lives with his wife and two sons in Salamanca, Spain, where he works as an architect and computer graphics artist. He combines his experience in CG art and his passion for modelling in his illustrations, where he looks for a good balance between technical detail and craft.