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Castles in the Sky: A Wargame of Flying Battleships

(Paperback)


Publishing Details

Full Title:

Castles in the Sky: A Wargame of Flying Battleships

Contributors:

By (Author) Eric Farrington
Illustrated by Michael Doscher

ISBN:

9781472844965

Publisher:

Bloomsbury Publishing PLC

Imprint:

Osprey Games

Publication Date:

30th August 2022

UK Publication Date:

23rd June 2022

Country:

United Kingdom

Classifications

Readership:

General

Fiction/Non-fiction:

Non Fiction

Other Subjects:

Science fiction: steampunk
Military history

Dewey:

793.92

Physical Properties

Physical Format:

Paperback

Number of Pages:

80

Dimensions:

Width 184mm, Height 248mm

Description

A wargaming ruleset for epic pre-WW1 battles in the sky. Its the dawn of the 20th Century and the Great Powers turn to war. Since the development of the air screw, leading to the creation of flying warships, the navies of the world have comprised an ever-growing number of these aerial ironclads. So fire up the turbines, ready the aether drives, and take to the air in Castles in the Sky: A Wargame of Flying Battleships. Featuring all the rules required to fight battles with fleets of flying behemoths. Assemble your fleet from 8 nationalities and fight through a variety of scenarios. With a full campaign system, Castles in the Sky contains everything adventurous aeronautical admirals need to find victory in the skies.

Author Bio

Eric Farrington is a veteran wargamer since the late 80s. He started his path in Fantasy and Sci-fi wargaming before moving into historicals. He has a BA in History from the University of Minnesota, is a corporate efficiency expert, and owns a number of small businesses including Blood and Spectacles Publishing. Eric is married with one child and has lived in Minnesota most of his life. Mike Doscher is a concept artist and illustrator living in the American Midwest. While growing up in California he acquired an interest in both art and how machines worked. Discovering digital art in college, he left ceramics behind and joined the game industry where he remained for fifteen years and counting.

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