Available Formats
Paperback
Published: 30th September 2025
Paperback
Published: 30th November 2021
Hardback
Published: 2nd July 2021
Stargrave: Death Vector
By (Author) Joseph A. McCullough
Illustrated by Biagio D'Alessandro
Bloomsbury Publishing PLC
Osprey Games
30th September 2025
29th May 2025
United Kingdom
General
Non Fiction
Science fiction: space opera
Science fiction: cyberpunk / biopunk
Paperback
80
Width 190mm, Height 242mm
A supplement for Stargrave that explores the ideas of artificial intelligence run amok, soulless cyborg killers, and cyberpunk hacking.
Welcome to the Outlaw Technology Sector, a vast region of space cut off from the rest of the Ravaged Galaxy. Once a haven to criminals, political dissidents, and rogue scientists, it was overrun by an artificial intelligence intent on wiping out all organic life. Only through the combined might of the pre-Last War great empires was this menace brought down, and their retribution was terrible. Now the Outlaw Technology Sector is a dead place, a nightmare place. Navigational systems refuse to chart a course there, calling such paths death vectors. But the independent crews survive by going where others fear to tread, and the Sector contains technology not found anywhere else
Death Vector is a supplement for the Stargrave: Science-fiction Wargames in the Ravaged Galaxy, containing 8 new scenarios set inside the Outlaw Technology Sector. Instead of the pirate fleets, the players contend with the legions of cyborg automatons that still prowl the region, hunting organic life. Paired with these scenarios is a new campaign element, The Network, which brings cyberpunk hacking into the game. This book also includes a new space encounters table to be used for adventures in the OTS, a new advanced technology table, and a bestiary filled with cybernetic horrors.
Joseph A. McCullough is the award-winning designer of the Frostgrave Family of skirmish wargames (Frostgrave, Ghost Archipelago, Rangers of Shadow Deep, and Stargrave), the Oathmark fantasy battle game, and The Silver Bayonet. The latest information on his game design and other writing can be found at: josephamccullough.com.