Gladstone's Games to Go: Verbal Volleys, Coin Contests, Dot Deuls, and Other Games for Boredom-Free Days
By (Author) Jim Gladstone
Quirk Books
Quirk Books
1st March 2004
United States
General
Non Fiction
793
Paperback
144
Width 122mm, Height 222mm, Spine 13mm
283g
No Boards! No Boredom!
Remember the games you used to play in the car as a kid Youd enjoy playing them again, but you cant quite remember all the rules, and besides, the games were awfully easy. Well, Gladstones Games to Go has come to the rescue.
With updated classics and challenging original games, Gladstones Games to Go delivers antidotes to boredom and entertaining ways to spend down-time, whether youre in transit, on vacation, or wiling away an afternoon at a cafe. You can play word games (like Grandmothers House, Six Degrees, and Chain Reaction), compete in coin contests (like Molecular Flip and Sliders), master strategy with dot games (like Dots and Boxes and Sprouts), and more. With little to no additional equipment required (pens and paper or a few coins will do the trick), the games are totally portableand totally playable. All the games are for two or more players (some could even be played solo), and they appeal to both left- and right-brained gamers. Start playing today!
Jim Gladstone, a writer and creative director, has loved books and games since he was a little kid. He is the author of The Big Book of Misunderstanding and his work has appeared in publications including The New York Times. He lives in Philadelphia.