Teaching Coding through Game Creation
By (Author) Sarah Kepple
Bloomsbury Publishing PLC
Libraries Unlimited Inc
24th August 2018
United States
Professional and Scholarly
Non Fiction
005.13
Paperback
232
Width 178mm, Height 254mm
567g
This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library. In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionalseven more so to teach coding. Not so, says author Sarah Kepple. In this accessible guide, she explains why you don't have to be an expert to lead coding, shows how easy and rewarding learning and teaching coding can be, and provides step-by-step instructions to help you and your community get started. The book shows how to engage students quickly with learning activities that springboard off of the powerful appeal of video games. The author takes users through activities that introduce popular programming languagesincluding GameMaker, JavaScript, Python, and Scratchto create video games, and in the process, to learn coding. These activities, themed around classic and popular stories, appeal to a broad age rangefrom elementary-age youth through high school and beyond to adults and seniors. Readers will see why school and public libraries are venues ideally suited for coding classes, workshops, clubs, or camps, and they will understand why teaching coding not only meets an important need but also serves to highlight the library's relevance to its community.
Coding newbies and computer-programming experts alike will benefit from this text. . . . An essential purchase for librarians who are serious about teaching coding to kids. * Booklist Online, Starred Review *
An easy-to-understand book filled with clear instructions on how to share coding with people of all ages highly recommended to any librarian considering expanding their skills to teach coding in their library as well as every public library that is currently or is planning to offer coding classes to their community. * Public Library Quarterly *
Sarah Kepple, MLIS, is owner of and chief learning strategist at Gigalearn, LLC, where she uses her experience in school and public libraries to help transform community technology learning.