|    Login    |    Register

Code as Creative Medium: A Teacher's Manual

(Paperback)


Publishing Details

Full Title:

Code as Creative Medium: A Teacher's Manual

Contributors:

By (Author) Golan Levin
By (author) Tega Brain

ISBN:

9780262542043

Publisher:

MIT Press Ltd

Imprint:

MIT Press

Publication Date:

16th June 2021

Country:

United States

Classifications

Readership:

General

Fiction/Non-fiction:

Non Fiction

Main Subject:
Dewey:

776.07

Physical Properties

Physical Format:

Paperback

Number of Pages:

280

Dimensions:

Width 235mm, Height 191mm

Description

An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and artists who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Author Bio

Golan Levin is Professor of Electronic Art at Carnegie Mellon University, where is also Director of the Frank-Ratchye STUDIO for Creative Inquiry. Tega Brain, an Australian-born artist, educator and researcher, is Assistant Professor of Integrated Digital Media at New York University. Her work has been exhibited in such venues as the Whitney Museum, the Guangzhou Triennial, the Vienna Design Biennale, and the Transmediale Festival.

See all

Other titles from MIT Press Ltd