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Crime, Punishment, and Video Games

(Hardback)


Publishing Details

Full Title:

Crime, Punishment, and Video Games

Contributors:

By (Author) Kristine Levan
By (author) Steven Downing

ISBN:

9781793613370

Publisher:

Bloomsbury Publishing PLC

Imprint:

Lexington Books

Publication Date:

22nd November 2022

Country:

United States

Classifications

Readership:

Professional and Scholarly

Fiction/Non-fiction:

Non Fiction

Other Subjects:

Media studies
Violence and abuse in society

Dewey:

794.8

Physical Properties

Physical Format:

Hardback

Number of Pages:

244

Dimensions:

Width 160mm, Height 235mm, Spine 24mm

Weight:

531g

Description

Moving beyond discussions of potential linkages between violence and video games, Crime, Punishment, and Video Games examines a broad range of issues related to the representation of crime and deviance within video games and the video game subculture. The context of justice is discussed with respect to traditional criminal justice agencies, but also expanded throughout to include issues related to social justice. The text also presents the potential cultural, social, and economic impact of video games. Considering the significant number of video game players, from casual to competitive players, these issues have become even more salient in recent years. Regardless of whether someone considers themselves a gamer, video games are undoubtedly relevant to modern society, and this text discusses how the shift in gaming has impacted our perceptions of deviance, crime, and justice. The authors explore past, present and future manifestations of these connections, considering how the game industry, policy makers, and researchers can work toward a better understanding of how and why video games are an important area of study for criminologists and sociologists, and how games will present new promises and challenges in the years to come.

Reviews

Crime, Punishment, and Video Games is a must-read for those interested in media, crime, and justice. Levan and Downing offer a critical look at crime and justice in the gaming industry that extends the conversation beyond the traditional video game-violence debate. It is a pivotal piece that is destined to push criminological research into gaming to the next level.

- Dawn K. Cecil, University of South Florida St. Petersburg Campus

-- Dawn Cecil

Author Bio

Kristine Levan is associate professor of criminology in the Department of Culture, Society, and Justice at the University of Idaho.

Steven Downing is associate professor of social science and humanities at the University of Ontario Institute of Technology in Oshawa, Ontario, Canada.

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