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Intermedia GamesGames Inter Media: Video Games and Intermediality

(Hardback)


Publishing Details

Full Title:

Intermedia GamesGames Inter Media: Video Games and Intermediality

Contributors:

By (Author) Dr. Michael Fuchs
Edited by Dr. Jeff Thoss

ISBN:

9781501330490

Publisher:

Bloomsbury Publishing PLC

Imprint:

Bloomsbury Academic USA

Publication Date:

21st February 2019

Country:

United States

Classifications

Readership:

Tertiary Education

Fiction/Non-fiction:

Non Fiction

Other Subjects:

Media studies
Virtual worlds
Communication studies

Dewey:

794.8

Physical Properties

Physical Format:

Hardback

Number of Pages:

296

Dimensions:

Width 152mm, Height 229mm

Weight:

562g

Description

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia GamesGames Inter Media will deepen readers understanding of the convergence culture of the early twenty-first century and video games role in it.

Reviews

Intermedia Games - Games Inter Media is a much-needed compendium of videogames multi-dimensional trans-, re-, and intermedial influences and cross-pollinations. The volume brings together a plethora of views from which the complex, dynamic, and often idiosyncratic relationships between games and other media might be approached. The book will thus serve as a key reference to anyone interested in media histories and ecologies, ludonarratology, networked societies, transmedia storytelling, digital textualities, multimodality, and beyond. * Astrid Ensslin, Professor in Digital Humanities and Game Studies at the University of Alberta, Canada, and author of The Language of Gaming (2011) and Literary Gaming (2014) *
The anthology offers a careful introduction to the topic as well as a compilation and discussion of various inter- and trans-media phenomena that have so far been neglected in the research discourse. * MEDIENwissenschaft *

Author Bio

Michael Fuchs is Assistant Professor of American Studies at the University of Graz, Austria. Jeff Thoss is an independent scholar based in Berlin, Germany. He is the author of When Storyworlds Collide: Metalepsis in Popular Fiction, Film and Comics (2015).

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