|    Login    |    Register

Materializing Digital Futures: Touch, Movement, Sound and Vision

(Hardback)

Available Formats


Publishing Details

Full Title:

Materializing Digital Futures: Touch, Movement, Sound and Vision

Contributors:

By (Author) Toija Cinque
Edited by Dr. Jordan Beth Vincent

ISBN:

9781501361258

Publisher:

Bloomsbury Publishing PLC

Imprint:

Bloomsbury Academic USA

Publication Date:

24th February 2022

Country:

United States

Classifications

Readership:

Tertiary Education

Fiction/Non-fiction:

Non Fiction

Main Subject:
Other Subjects:

Impact of science and technology on society

Dewey:

302.231

Physical Properties

Physical Format:

Hardback

Number of Pages:

352

Dimensions:

Width 152mm, Height 229mm

Description

Digital, visual media are found in most aspects of everyday life, from workplaces to household devices computer and digital television screens, appliances such as refrigerators and home assistants, and applications for social media and gaming. Each technologically enabled opportunity brings an increasingly sophisticated language with the act of pursuing the intrasensorial ways of perceiving the world around us through touch, movement, sound and vision that is the heart of screen media use and audience engagement with digital artifacts. Drawing on digital medias currently evolving transformation and transforming capacity this book builds a story of the multiple processes in robotics and AI, virtual reality, creative image and sound production, the representation of data and creative practice. Issues around commodification, identity, identification, and political economy are critically examined for the emerging and affecting encounters and perceptions that are brought to bear.

Reviews

An interesting collection of diverse reflections on sight, image, sound and movement in relation to digital media. * Amanda Third, Professor, Institute for Culture and Society, Western Sydney University, Australia *
Its themes and concerns are very exciting and timely as we wrestle with big data, new concepts of the self, complex augmented-perception and AR devices and ever-increasing layers of surveillance and self-surveillance. While exploring the prosthetic joys of these new realms, it also helps explain how we grow trapped in our haptics and gamed by our games. * Amedeo D'Adamo, Faculty, American Film Institute, USA and Visiting Professor in the Department of Media, Universita Cattolica, Italy *

Author Bio

Toija Cinque is Associate Professor in Communication (Digital Media) in the School of Communication and Creative Arts at Deakin University, Australia. Published works include: Digital Media Ecologies (forthcoming), Changing Media Landscapes: Visual Networking (2015), Communication, Digital Media and Everyday Life, 2nd edition (2015) and New Media in Everyday Life (2012). Jordan Beth Vincent is Executive Manager and Head of Sales and Strategy for Fika Entertainment (www.fikaent.com). Jordans interdisciplinary research profile bridges technology (including HCI/human-computer interfaces/motion capture), creative and performing arts. Her research collaborations in the creative industries (cultural labour, gender research) have included co-authoring industry reports for the Ontario Arts Council, the Department of Foreign Affairs and Trade, and VicHealth. Jordan is a Chief Investigator on the ARC Industrial Transformation Hub for Digital Enhanced Living.

See all

Other titles by Toija Cinque

See all

Other titles from Bloomsbury Publishing PLC