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Architectural Intelligence: How Designers and Architects Created the Digital Landscape

(Paperback)


Publishing Details

Full Title:

Architectural Intelligence: How Designers and Architects Created the Digital Landscape

Contributors:
ISBN:

9780262546782

Publisher:

MIT Press Ltd

Imprint:

MIT Press

Publication Date:

1st November 2022

Country:

United States

Classifications

Readership:

Professional and Scholarly

Fiction/Non-fiction:

Non Fiction

Other Subjects:

Architectural structure and design

Dewey:

720.105

Physical Properties

Physical Format:

Paperback

Number of Pages:

328

Dimensions:

Width 178mm, Height 229mm

Weight:

369g

Description

Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity. In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies-including cybernetics and artificial intelligence-into their work and influenced digital design practices from the late 1980s to the present day. Alexander, long before his famous 1977 book A Pattern Language, used computation and structure to visualize design problems; Wurman popularized the notion of "information architecture"; Price designed some of the first intelligent buildings; and Negroponte experimented with the ways people experience artificial intelligence, even at architectural scale. Steenson investigates how these architects pushed the boundaries of architecture-and how their technological experiments pushed the boundaries of technology. What did computational, cybernetic, and artificial intelligence researchers have to gain by engaging with architects and architectural problems And what was this new space that emerged within these collaborations At times, Steenson writes, the architects in this book characterized themselves as anti-architects and their work as anti-architecture. The projects Steenson examines mostly did not result in constructed buildings, but rather in design processes and tools, computer programs, interfaces, digital environments. Alexander, Wurman, Price, and Negroponte laid the foundation for many of our contemporary interactive practices, from information architecture to interaction design, from machine learning to smart cities.

Author Bio

Molly Wright Steenson is K&L Gates Associate Professor of Ethics and Computational Technologies at Carnegie Mellon University, where she is also Senior Associate Dean for Research in the College of Fine Arts. She is the author of Architectural Intelligence (MIT Press).

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