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(Hardback)

By: James Batchelor

ISBN: 9781399084925
Readership/Audience: General
Publication Date: Aug 2023
Publisher: Pen & Sword Books Ltd
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Get a taste of the full breadth of video games with 325 no-violent titles profiled.


(Hardback)

By: Chris Scullion

ISBN: 9781526772237
Readership/Audience: General
Publication Date: Sep 2023
UK Publication Date: 30th September 2023
Publisher: Pen & Sword Books Ltd
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Complete coverage of every game ever released for the Sega Dreamcast, a cult favourite among video game fans. Written in a light-hearted and entertaining manner by a retro expert with 17 years' experience as a professional video game journalist.


(Hardback)

By: Google

ISBN: 9781529123746
Readership/Audience: General
Publication Date: Nov 2019
Publisher: Cornerstone
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(Hardback)

By: Christopher Carton

ISBN: 9781399088473
Readership/Audience: General
Publication Date: Sep 2023
UK Publication Date: 30th September 2023
Publisher: Pen & Sword Books Ltd
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Discover the origins of adventure gaming, dating back to the '70s.


(Paperback)

By: Chris Scullion

ISBN: 9781526760173
Readership/Audience: General
Publication Date: Sep 2023
UK Publication Date: 30th September 2023
Publisher: Pen & Sword Books Ltd
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Complete summaries of every game released for the Sega Mega Drive / Genesis in the North American, European, South American and Australian regions.


(Paperback)

By: Jordan Minor

ISBN: 9781419762055
Readership/Audience: General
Publication Date: Jul 2023
UK Publication Date: 20th July 2023
Publisher: Abrams
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(Paperback)

By: Shelly Fan

ISBN: 9780500294574
Readership/Audience: General
Publication Date: Apr 2019
UK Publication Date: 18th April 2019
Publisher: Thames & Hudson Ltd
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This well-balanced, comprehensive and engaging review surveys the development of Artificial Intelligence over the last sixty years and highlights the likely transformative effects of AI on society over the next few decades.


(Paperback)

By: Marc Ostrofsky

ISBN: 9781451668414
Readership/Audience: General
Publication Date: Dec 2022
Publisher: Simon & Schuster
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(Paperback)

By: Nick Montfort

ISBN: 9780262526746
Readership/Audience: Professional and Scholarly
Publication Date: Aug 2014
Publisher: MIT Press Ltd
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A single line of code offers a way to understand the cultural context of computing.


(Paperback)

By: Jeni Rogers

ISBN: 9781721400126
Readership/Audience: General
Publication Date: Jan 2019
Publisher: Simon & Schuster
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(Hardback)

By: Roger Burrows

ISBN: 9780500519547
Readership/Audience: General
Publication Date: Apr 2018
UK Publication Date: 26th April 2018
Publisher: Thames & Hudson Ltd
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A new interdisciplinary perspective on architecture and geometry--from Athenian Ruins to the Chrysler building


(Paperback)

By: Alvy Ray Smith

ISBN: 9780262542456
Readership/Audience: General
Publication Date: Nov 2021
UK Publication Date: 29th July 2021
Publisher: MIT Press Ltd
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"The co-founder of Pixar explains the history and development of computer animation"--


(Paperback)

By: Christopher Barnatt

ISBN: 9781849014069
Readership/Audience: General
Publication Date: Aug 2010
Publisher: Little, Brown Book Group
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An essential introduction to the next revolution in computing and how it will affect businesses and consumers.


(Paperback)

By: John Naughton

ISBN: 9780753810934
Readership/Audience: General
Publication Date: Jan 2001
UK Publication Date: 5th October 2000
Publisher: Orion Publishing Co
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This book that tells the whole story of the internet from its origins in the 1940s to the advent of the worldwide web at the dawn of the 21st century.


(Hardback)

By: John Zerilli

ISBN: 9780262044813
Readership/Audience: General
Publication Date: May 2021
Publisher: MIT Press Ltd
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"An accessible overview of the threats and opportunities inherent in automated decision making in academia, government, and industry"--


(Paperback)

By: John Zerilli

ISBN: 9780262553926
Readership/Audience: General
Publication Date: Dec 2025
Publisher: MIT Press Ltd
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(Paperback)

By: Winifred Phillips

ISBN: 9780262534499
Readership/Audience: General
Publication Date: Aug 2017
UK Publication Date: 11th August 2017
Publisher: MIT Press Ltd
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A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.


(Hardback)

By: Rafael Pass

ISBN: 9780262039789
Readership/Audience: Tertiary Education
Publication Date: Apr 2019
Publisher: MIT Press Ltd
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A graduate-level, mathematically rigorous introduction to strategic behavior in a networked world.


(Hardback)

By: Harry J. Paarsch

ISBN: 9780262034111
Readership/Audience: General
Publication Date: May 2016
Publisher: MIT Press Ltd
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A practical guide to using modern software effectively in quantitative research in the social and natural sciences.


(Paperback)

By: Alexander Bochman

ISBN: 9780262045322
Readership/Audience: General
Publication Date: Sep 2021
Publisher: MIT Press Ltd
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"The first book that provides a systematic and rigorous logical theory of causality"--


(Hardback)

By: Brendan Keogh

ISBN: 9780262037631
Readership/Audience: Professional and Scholarly
Publication Date: Apr 2018
Publisher: MIT Press Ltd
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An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other.


(Hardback)

By: Richard Lemarchand

ISBN: 9780262045513
Readership/Audience: General
Publication Date: Nov 2021
Publisher: MIT Press Ltd
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"Authored by one of the most prominent game designers in the world, A Playful Production Process teaches people how to develop interactive media in a productive and healthy manner"--


(Paperback)

By: Tung-Hui Hu

ISBN: 9780262529969
Readership/Audience: Professional and Scholarly
Publication Date: Sep 2016
Publisher: MIT Press Ltd
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The militarized legacy of the digital cloud: how the cloud grew out of older network technologies and politics.


(Hardback)

By: Geoffrey Engelstein

ISBN: 9780262043533
Readership/Audience: Professional and Scholarly
Publication Date: Feb 2020
Publisher: MIT Press Ltd
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How game designers can use the psychological phenomenon of loss aversion to shape player experience.

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