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(Paperback)

By: Mark Bergen

ISBN: 9780241468289
Readership/Audience: General
Publication Date: Sep 2022
UK Publication Date: 8th September 2022
Publisher: Penguin Books Ltd
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(Paperback)

By: Eric Nuzum

ISBN: 9781523504558
Readership/Audience: Tertiary Education
Publication Date: Jan 2020
UK Publication Date: 10th December 2019
Publisher: Workman Publishing
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The ultimate guide to podcasting, the fastest growing media platform in the world. Includes more than just practical how-to information on podcast production and creating a successful podcast business; Make Noise addresses what works and doesn't, with crucial expert advice for successful storytelling on audio.


(Hardback)

By: Stefan Werning

ISBN: 9780262044837
Readership/Audience: General
Publication Date: May 2021
Publisher: MIT Press Ltd
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"Making Games conceptualizes the role of tools in game-making and to demonstrate their influence on both the politics and aesthetics of games"--


(Paperback)

By: Daniel Dockery

ISBN: 9780762479504
Readership/Audience: General
Publication Date: Dec 2022
UK Publication Date: 6th October 2022
Publisher: Running Press,U.S.
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The definitive, behind-the-scenes look at why Pokmon's evolution from a single Japanese video game to global powerhouse captured the world's attention, and how the "gotta catch 'em all" mentality of its fanbase shaped pop culture-and continues to do so today.


(Hardback)

By: Tyler Ninja Blevins

ISBN: 9781529104790
Readership/Audience: General
Publication Date: Aug 2019
UK Publication Date: 20th August 2019
Publisher: Ebury Publishing
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(Paperback)

By: Ben Hammersley

ISBN: 9781444728620
Readership/Audience: General
Publication Date: Jul 2013
Publisher: Hodder & Stoughton
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An accessible guide to the way the Internet is changing our lives and how to survive.


(Paperback)

By: Glen Weldon

ISBN: 9781984862518
Readership/Audience: General
Publication Date: Jul 2024
UK Publication Date: 24th May 2024
Publisher: Potter/Ten Speed/Harmony/Rodale
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(Hardback)

By: Zeke Faux

ISBN: 9781399611343
Readership/Audience: General
Publication Date: Dec 2023
UK Publication Date: 12th September 2023
Publisher: Orion Publishing Co
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The harrowing, highly entertaining inside chronicle of how FTX founder Sam Bankman-Fried and a cast of fellow nerds and hustlers convinced the world to send trillions of dollars of real money to buy useless virtual coins - from a Bloomberg Businessweek writer


(Paperback)

By: Christopher A. Paul

ISBN: 9780262547789
Readership/Audience: General
Publication Date: Jun 2024
Publisher: MIT Press Ltd
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"A thoughtful account of how optimization (also known as theorycrafting or the "moneyballing effect") has changed the way we play games from World of Warcraft to soccer"--


(Paperback)

By: Oguz Buruk

ISBN: 9780262546911
Readership/Audience: General
Publication Date: Feb 2024
Publisher: MIT Press Ltd
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"Playful Wearables presents foundational thinking about wearables and play. As play becomes ever more immersive, tools used to increase that immersiveness have to change with it"--


(Hardback)

By: Tijana Milosevic

ISBN: 9780262037099
Readership/Audience: Professional and Scholarly
Publication Date: Feb 2018
Publisher: MIT Press Ltd
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A critical examination of efforts by social media companiesincluding Facebook, Twitter, Snapchat, and Instagramto rein in cyberbullying by young users.


(Hardback)

By: Mia Consalvo

ISBN: 9780262042604
Readership/Audience: General
Publication Date: Oct 2019
Publisher: MIT Press Ltd
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How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them.


(Hardback)

By: Torey Akers

ISBN: 9781538773734
Readership/Audience: General
Publication Date: Mar 2025
Publisher: Little, Brown & Company
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A theoretical and critical manifesto on TikTok and its effect on cultural heritage, visual culture, AI, community organizing and top-down digital censorship as the ban on this massive online platform looms from a writer, artist and popular creator on the app itself.


(Hardback)

By: Katie Salen Tekinba

ISBN: 9780262240451
Readership/Audience: Professional and Scholarly
Publication Date: Sep 2003
Publisher: MIT Press Ltd
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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.


(Paperback)

By: Peter D. McDonald

ISBN: 9780262547390
Readership/Audience: General
Publication Date: Mar 2024
Publisher: MIT Press Ltd
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"A monograph that surveys the formal elements of the 2D platforming game genre and examines how design choices act as ideological forms of pleasure, affect, and idea"--


(Paperback)

By: Jose P. Zagal

ISBN: 9780262045063
Readership/Audience: General
Publication Date: Jun 2024
Publisher: MIT Press Ltd
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"An exploration of the world's first stand-alone stereoscopic 3D videogame platform: how it worked, how it was perceived, and how it built on a rich tradition of entertainment media created to trick our eyes"--


(Hardback)

By: Kaitlyn Regehr

ISBN: 9781035069040
Readership/Audience: General
Publication Date: May 2025
UK Publication Date: 15th May 2025
Publisher: Pan Macmillan
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A groundbreaking exploration of how smartphones, algorithms and AI are changing the way we think, act and feel, and a clear, empowering toolkit for living a healthier, happier life online. From leading expert and Associate Professor at University College London, Dr Kaitlyn Regehr.


(Hardback)

By: Kristen Meinzer

ISBN: 9780062936677
Readership/Audience: General
Publication Date: Sep 2019
UK Publication Date: 19th September 2019
Publisher: HarperCollins Publishers Inc
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(Paperback)

By: Trevor Boffone

ISBN: 9781350358560
Readership/Audience: Tertiary Education
Publication Date: Dec 2023
Publisher: Bloomsbury Publishing PLC
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(Paperback)

By: Charles Arthur

ISBN: 9780861543175
Readership/Audience: General
Publication Date: Nov 2022
UK Publication Date: 28th July 2022
Publisher: Oneworld Publications
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An impassioned exploration of the ways in which social media has manipulated us all


(Paperback)

By: Mia Consalvo

ISBN: 9780262552158
Readership/Audience: General
Publication Date: Mar 2025
Publisher: MIT Press Ltd
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"While much of the academic literature on streaming focuses on stars, Consalvo and two of her students have received significant funding to study the behaviors of "microstreamers" -- game streamers who have an audience of 20 or few viewers"--


(Hardback)

By: KC Collins

ISBN: 9780262044134
Readership/Audience: General
Publication Date: Nov 2020
Publisher: MIT Press Ltd
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(Hardback)

By: Respawn Entertainment

ISBN: 9781506723617
Readership/Audience: General
Publication Date: Jan 2022
UK Publication Date: 13th January 2022
Publisher: Dark Horse Comics,U.S.
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"An oversized hardcover volume cataloging art and developer commentary on Apex Legends, the hit competitive first-person shooter. Pore over the finest features of unique legendary skins, marvel at the deadly intricacies of every dynamic weapon, explore each nook and cranny of the game's battle-scarred arenas, Kings Canyon and World's Edge, and more!"--


(Hardback)

By: Bioware

ISBN: 9781506700755
Readership/Audience: General
Publication Date: Mar 2017
UK Publication Date: 23rd March 2017
Publisher: Dark Horse Comics,U.S.
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New collection of concept art, poster art and much more from the highly-anticipated Mass Effect: Andromeda videogame.

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