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Brenda Laurel: Pioneering Games for Girls
(Paperback)
By Carly A. Kocurek
Computer Simulation in Business Decision Making: A Guide for Managers, Planners, and MIS Professionals
(Hardback)
By Roy Nersesian
Computer Simulation in Operations Management
By Jess S. Boronico
Computer Spreadsheets for Library Applications, 2nd Edition
(Paperback, 2nd Revised edition)
By Lawrence W. Auld
Crash Course in Web Design for Libraries
By Charles P. Rubenstein
Digital Design: A Critical Introduction
By Dean Bruton
Dirty Data: Excel techniques to turn what you get into what you need
By Melissa Esquibel
Interfaces and Us: User Experience Design and the Making of the Computable Subject
By Zachary Kaiser
Introduction to Accumark, Pattern Design, and PDM
By Julia Ridgway Ridgway Sharp
Modeling and Visualization with AutoCAD
By Suining Ding
Music Apps for Musicians and Music Teachers
By Elizabeth C. Axford
Shigeru Miyamoto: Super Mario Bros., Donkey Kong, The Legend of Zelda
By Jennifer deWinter
Teaching Games and Game Studies in the Literature Classroom
By Professor Tison Pugh
The Digital Role-Playing Game and Technical Communication: A History of Bethesda, BioWare, and CD Projekt Red
By Daniel Reardon
Unstable Aesthetics: Game Engines and the Strangeness of Modding
By Eddie Lohmeyer
Video Game Storytelling
By E Skolnick
VLSI Fault Modeling and Testing Techniques
By George W. Zobrist
Web Design for Libraries
Adobe Illustrator, 2nd Edition: A Complete Course and Compendium of Features
(Paperback, 2nd New edition)
By Jason Hoppe
Adobe InDesign, 2nd Edition: A Complete Course and Compendium of Features
By Stephen Laskevitch
Press Start: The Complete History of Video Gaming From Mario to Minecraft
By Erwan Cario
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