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The Chambers Crossword Dictionary, 4th Edition
(Paperback)
By Chambers
The Chess Lover's Puzzle Book: Problems, puzzles and posers for every day of the year
By Roland Hall
The Chess Revolution: How an Ancient Game Became Bigger Than Ever in the Digital Age
By Peter Doggers
The Chinese Zodiac 500-Piece Puzzle
By Aaron Hwang
The Christmas Puzzle Book
By Dr Gareth Moore
The Conspiracy Theorist's Puzzle and Activity Book: Puzzling Mysteries and Brain-Teasing Activities
By Jamie King
The Conspiracy Theory Trivia Book: A Deep Dive into the Worlds Most Puzzling Secrets with Trivia Questions, Fascinating Facts and More
The Cryptic Pub Quiz Book
By Frank Paul
The Cypher Files: An Escape Room in a Book!
By Dimitris Chassapakis
The Dangerous Book for Boys
(Hardback)
By Conn Iggulden
The Dog Lover's Puzzle Book: Brain-Teasing Puzzles, Games and Trivia
By Kate May
The Doomed: Apocalyptic Horror Hunting: A Wargame
By Chris McDowall
The Elder Scrolls: The Official Survival Guide to Tamriel
By Tori Schafer
The Encyclopedia of the Weird and Wonderful: Curious and Incredible Facts that Will Blow Your Mind
By Milo Rossi
The Everything Easy Large-Print Crosswords Book, Volume 9: More Than 120 Fun and Easy Puzzles in Large Print
By Charles Timmerman
The Fantasy Puzzle Book: 100 fiendishly fantastical puzzles involving dragons, magic, swords and spells
The Game Changers: How Playing Games Changed the World and Can Change You Too
(Hardback, Main)
By Tim Clare
The Game Master's Book of Astonishing Random Tables: 300+ Unique Roll Tables to Enhance Your Worldbuilding, Storytelling, Locations, Magic and More for 5th Edition RPG Adventures
By Ben Egloff
The Game Master's Book of More Random Encounters: A Collection of Reality-Shifting Taverns, Temples, Tombs, Labs, Lairs, Extraplanar and Even Extraplanetary Locations to Push Your Campaign Past Standard Fantasy Realms and into the Stars
By Jeff Ashworth
The Game Master's Book of Non-Player Characters: 500+ unique villains, heroes, helpers, sages, shopkeepers, bartenders and more for 5th edition RPG adventures
The Game Master's Book of Traps, Puzzles and Dungeons: A punishing collection of bone-crunching contraptions, brain-teasing riddles and stamina-testing encounter locations for 5th edition RPG adventures
The Game Masters Book of Villains, Minions and Their Tactics: Epic new antagonists for your PCs, plus new minions, fighting tactics, and guidelines for creating original BBEGs for 5th Edition RPG adventures
By Aaron Hbrich
The Game Masters Handbook of Proactive Roleplaying: Guidelines and strategies for running PC-driven narratives in 5E adventures
By Jonah Fishel
The Game of Mah Jong
(Paperback, 3rd edition)
By Max Robertson
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