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(Paperback)
By: Mark J. P. Wolf
ISBN: 9780262527163
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Readership/Audience: Professional and Scholarly
Publication Date: May 2015
Publisher: MIT Press Ltd
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Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents.
(Paperback)
By: Marie Foulston
ISBN: 9781851779406
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Readership/Audience: General
Publication Date: Oct 2018
Publisher: V & A Publishing
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Videogames explores the design and culture of videogames since the mid-2000s, investigating the ground-breaking contemporary design work, creative and rebellious player communities and the political conversations that contribute to the defining genre of our time.
(Paperback)
By: Samuel Greengard
ISBN: 9780262537520
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Readership/Audience: General
Publication Date: Sep 2019
UK Publication Date: 10th September 2019
Publisher: MIT Press Ltd
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A comprehensive overview of developments in augmented reality, virtual reality, and mixed realityand how they could affect every part of our lives.
(Paperback)
By: Katy Brner
ISBN: 9780262526197
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Readership/Audience: Tertiary Education
Publication Date: Jan 2014
Publisher: MIT Press Ltd
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A guide to the basics of information visualization that teaches nonprogrammers how to use advanced data mining and visualization techniques to design insightful visualizations.
(Paperback)
By: Melissa Kagen
ISBN: 9780262544245
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Readership/Audience: General
Publication Date: Nov 2022
Publisher: MIT Press Ltd
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"In an increasingly hectic world, walking simulators provide a chance for a meditative online experience. Wandering Games will be the first book to explore this genre"--
(Hardback)
By: Blaise Aguera y Arcas
ISBN: 9780262049955
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Readership/Audience: General
Publication Date: Oct 2025
Publisher: MIT Press Ltd
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What intelligence really is, and how AI s emergence is a natural consequence of evolution.
(Hardback)
By: Alex Custodio
ISBN: 9780262044394
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Readership/Audience: General
Publication Date: Jan 2021
Publisher: MIT Press Ltd
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"GBA is the progentitor of handheld gaming platforms today. Who are You offers fresh ways of thinking about the production, circulation, and actual use of a video game platform"--
(Paperback)
By: Stamatia Portanova
ISBN: 9783956796081
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Readership/Audience: General
Publication Date: Feb 2022
Publisher: Sternberg Press
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(Hardback)
By: John Sharp
ISBN: 9780262029070
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Readership/Audience: General
Publication Date: Mar 2015
UK Publication Date: 6th March 2015
Publisher: MIT Press Ltd
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An exploration of the relationship between games and art that examines the ways that both gamemakers and artists create game-based artworks.
(Paperback)
By: Robert Ashton
ISBN: 9781444181296
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Readership/Audience: General
Publication Date: May 2013
Publisher: John Murray Press
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Write words that work online
(Paperback)
By: Austin Moorhead
ISBN: 9780316421386
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Readership/Audience: General
Publication Date: May 2020
Publisher: Little, Brown & Company
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Moneyball meets videogaming in this fascinating, entertaining narrative about the quest to build the world's first major eSports league and the global race of the most gifted players to take home its first championship.
(Paperback)
By: Thomas S. Mullaney
ISBN: 9780262539739
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Readership/Audience: General
Publication Date: May 2021
Publisher: MIT Press Ltd
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"Collection of arguments about STEM fields' blind spots in computing and a deliberately provocative underscoring of humanists' appeals for a "wake up call" in computing culture"--
(Paperback)
By: Rich Owen
ISBN: 9781098338589
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Readership/Audience: General
Publication Date: Mar 2021
Publisher: BookBaby
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When using a smartphone or computer you are putting your personal data at risk. This book explains that risk and defines steps that you can take to protect yourself. Included in this book are over a dozen examples of real scams and emails. They are decomposed so that you can learn to recognize them with instructions what to do when you get them.
(Hardback)
By: Tony Veale
ISBN: 9780262045995
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Readership/Audience: General
Publication Date: Sep 2021
UK Publication Date: 26th August 2021
Publisher: MIT Press Ltd
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"This book uses the concepts and achievements of AI to explore what it means to have a sense of humor (or not)"--
(Paperback)
By: Johnny Ryan
ISBN: 9781780231129
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Readership/Audience: General
Publication Date: Mar 2013
Publisher: Reaktion Books
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Now available in paperback, Johnny Ryan's book is a cogent history of the internet, as well as an analysis of the trends that are shaping the businesses, politics and media of the digital future.
(Paperback, 2nd New edition)
By: Jamie L Mitchell
ISBN: 9781937538644
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Readership/Audience: General
Publication Date: Apr 2015
Publisher: Rocky Nook
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This book is for the technical test analyst who wants to achieve advanced skills in test analysis, design, and execution. With an exercise-rich approach, this book teaches you how to define and carry out the tasks required to implement a test strategy.
(Paperback)
By: Rex Black
ISBN: 9781937538507
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Readership/Audience: Professional and Scholarly
Publication Date: Sep 2014
UK Publication Date: 8th June 2015
Publisher: Rocky Nook
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This second edition has been thoroughly updated to reflect the new ISTQB Advanced Test Manager 2012 Syllabus, and the latest ISTQB Glossary. This edition reflects Rex Black's unique insights into these changes, as he was one of the main participants in the ISTQB Advanced Level Working Group.
(Paperback)
By: Javier Garca-Germn
ISBN: 9781638401421
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Readership/Audience: General
Publication Date: Jan 2025
Publisher: Actar Publishers
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(Hardback)
By: Harvard Business Review
ISBN: 9781633698277
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Readership/Audience: General
Publication Date: Jan 2020
Publisher: Harvard Business Review Press
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(Paperback)
By: Yan Campagnolo
ISBN: 9780776645247
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Readership/Audience: Professional and Scholarly
Publication Date: Jun 2025
Publisher: University of Ottawa Press
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This book provides an overview of the opportunities and challenges presented by the use of artificial intelligence and its impact on legal journals, including the Ottawa Law Review.
(Paperback)
By: Rigsby Mike
ISBN: 9781569761977
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Readership/Audience: General
Publication Date: Oct 2014
Publisher: Zephyr Press
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(Paperback)
By: Derek Stenning
ISBN: 9781909414143
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Readership/Audience: General
Publication Date: Mar 2015
Publisher: 3DTotal Publishing Ltd
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Following the very successful Beginner's Guide to Digital Painting in Photoshop, this latest book explores techniques used in character creation.
(Hardback)
By: Hilliard Kyle
ISBN: 9781629375236
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Readership/Audience: General
Publication Date: Jan 2018
Publisher: Triumph Books
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By: Nj Fitzsimmons
ISBN: 9780643066090
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Readership/Audience: Tertiary Education
Publication Date: Aug 2000
Publisher: CSIRO Publishing
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"Biolink" is a set of integrated software components for the maintenance, analysis, application and dissemination of taxonomic, biodiversity and environmental information. This CD-ROM features an import wizard, mapping assistant, query assistant, and report as well as user manager.
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