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(Paperback)
By: Jacqueline Bodnar
ISBN: 9781621537700
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Readership/Audience: General
Publication Date: Jan 2021
Publisher: Skyhorse Publishing
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(Paperback)
By: Don Ihde
ISBN: 9780816638468
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Readership/Audience: Tertiary Education
Publication Date: Dec 2001
Publisher: University of Minnesota Press
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(Paperback)
By: Paul Atkinson
ISBN: 9781861896643
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Readership/Audience: General
Publication Date: Jun 2010
Publisher: Reaktion Books
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The computer has in many respects become so common that it largely disappears from view. This book shows how changes in attitudes have been reflected in the physical design of the computer, and the ways in which the computer has been represented and promoted by manufacturers in advertising media.
(Paperback)
By: Angel Laws
ISBN: 9781616082680
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Readership/Audience: General
Publication Date: Jul 2011
Publisher: Skyhorse Publishing
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How can you get paid to blog Learn the secret from the creator of ConcreteLoop.com.
(Paperback)
By: Steven Shaviro
ISBN: 9780816643639
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Readership/Audience: Professional and Scholarly
Publication Date: Nov 2003
Publisher: University of Minnesota Press
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(Paperback)
By: Diana Saco
ISBN: 9780816635412
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Readership/Audience: General
Publication Date: Jul 2002
Publisher: University of Minnesota Press
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(Hardback)
By: David Golumbia
ISBN: 9781517918132
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Readership/Audience: General
Publication Date: Feb 2025
Publisher: University of Minnesota Press
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(Paperback)
By: Mark Nunes
ISBN: 9780816647927
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Readership/Audience: General
Publication Date: Nov 2006
Publisher: University of Minnesota Press
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Shows how network technologies produce social space. This work provides a critical framework for understanding how the Internet takes part in the production of social space. It explores the ways in which the Internet restructures the university. It sheds fresh light on the question of virtual space and its role in the offline world.
(Paperback)
By: Matthew K. Gold
ISBN: 9781517906931
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Readership/Audience: General
Publication Date: Aug 2019
Publisher: University of Minnesota Press
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(Paperback, 2nd edition)
By: Charlie Gere
ISBN: 9781861893888
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Readership/Audience: Tertiary Education
Publication Date: Sep 2008
Publisher: Reaktion Books
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Taking account of developments such as Facebook and the iPhone, this title charts the history of digital culture, as marked by responses to digital technology in art, music, design, film, literature and other areas. It is suitable for those concerned about the ever-changing future of our Digital Age.
(Paperback)
By: Julie Fisher
ISBN: 9781922235862
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Readership/Audience: General
Publication Date: Jan 2016
Publisher: Monash University Publishing
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(Paperback)
By: Ken Hillis
ISBN: 9780816632510
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Readership/Audience: General
Publication Date: Jan 2000
Publisher: University of Minnesota Press
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(Paperback)
By: Michal Heron
ISBN: 9781581154849
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Readership/Audience: General
Publication Date: Jan 2008
Publisher: Skyhorse Publishing
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Provides photographers with the information needed to know in order to create digital stock photographs. This book includes insights on the style and concepts needed for saleable stock, and for preparing and organizing a shoot, as well as offering handy tips for capturing digital images, organizing digital files, and building a collection.
(Hardback)
By: Nicholas G. Carr
ISBN: 9781591394440
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Readership/Audience: Professional and Scholarly
Publication Date: May 2004
Publisher: Harvard Business Review Press
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A controversial manifesto on where information technology is headed, how its role in business strategy will dramatically change, and what this all means for business managers and IT suppliers. This book plays a central role in our ongoing debate about the future of IT.
(Paperback)
By: Winter Morgan
ISBN: 9781510718227
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Readership/Audience: Children
Publication Date: Aug 2017
Publisher: Skyhorse Publishing
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"An unofficial Minecrafter's novel"--Cover.
(Paperback)
By: Michael Davis
ISBN: 9782898021336
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Readership/Audience: General
Publication Date: Aug 2019
Publisher: CrackBoom! Books
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(Paperback)
By: Nick Dyer-Witheford
ISBN: 9780816666119
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Readership/Audience: General
Publication Date: Dec 2009
Publisher: University of Minnesota Press
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(Paperback)
By: Alexander R. Galloway
ISBN: 9780816648511
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Readership/Audience: General
Publication Date: Jun 2006
Publisher: University of Minnesota Press
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Considers the video game as a distinct cultural form that demands a unique interpretive framework. This book analyzes video games as something to be played rather than as texts to be read, and traces how the "algorithmic culture" created by video games intersects with theories of visuality, realism, allegory, and the avant-garde.
By: Scott Berinato
ISBN: 9781633697317
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Readership/Audience: General
Publication Date: Apr 2019
Publisher: Harvard Business Review Press
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(Paperback)
By: Amy N. Langville
ISBN: 9780691152660
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Readership/Audience: Professional and Scholarly
Publication Date: May 2012
Publisher: Princeton University Press
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Why doesn't your home page appear on the first page of search results, even when you query your own name How do other web pages always appear at the top What creates these powerful rankings And how This book about the science of web page rankings supplies the answers to these and other questions.
(Paperback)
By: Douglas Thomas
ISBN: 9780816633463
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Readership/Audience: General
Publication Date: Jun 2003
Publisher: University of Minnesota Press
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(Paperback)
By: Megan Miller
ISBN: 9781510741089
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Readership/Audience: Children
Publication Date: Aug 2019
Publisher: Skyhorse Publishing
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From the author of Hacks for Minecrafters comes the updated guide to the latest mods released for 1.12!
Hacks for PUBG Players Advanced Strategies: An Unofficial Gamer's Guide: An Unofficial Gamer's Guide
(Hardback)
By: Jason R. Rich
ISBN: 9781631585180
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Readership/Audience: General
Publication Date: Jul 2019
Publisher: Skyhorse Publishing
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(Hardback)
By: Jason R. Rich
ISBN: 9781631585173
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Readership/Audience: General
Publication Date: Jun 2019
Publisher: Skyhorse Publishing
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