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Showing 49-72 of 95

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(Paperback)

By: Devin Elle Kurtz

ISBN: 9781912843961
Readership/Audience: General
Publication Date: Jun 2025
Publisher: 3DTotal Publishing Ltd
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(Hardback)

By: Bastian Bergmann

ISBN: 9781647826154
Readership/Audience: General
Publication Date: Jan 2026
Publisher: Harvard Business Review Press
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(Hardback)

By: Erwan Cario

ISBN: 9781840918854
Readership/Audience: General
Publication Date: Oct 2025
UK Publication Date: 31st July 2025
Publisher: Octopus Publishing Group
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A visually stunning, up-to-date book that chronicles the history of video games from their earliest roots in 1958 to the present day, showcasing the unforgettable artwork, stories, and characters that have defined it.


(Paperback)

By: Dopress Books

ISBN: 9781908175809
Readership/Audience: General
Publication Date: Mar 2018
Publisher: CYPI Press
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(Paperback)

By: Colin Smith

ISBN: 9798888142172
Readership/Audience: General
Publication Date: Sep 2025
UK Publication Date: 4th April 2025
Publisher: Rocky Nook
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(Paperback)

By: 3dtotal Publishing

ISBN: 9781909414761
Readership/Audience: General
Publication Date: Jan 2019
Publisher: 3DTotal Publishing Ltd
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Learn from digital painting experts the essential skills and techniques needed to create stunning works of art in Photoshop.


(Hardback)

By: Arjan Terpstra

ISBN: 9781789099393
Readership/Audience: General
Publication Date: Feb 2022
UK Publication Date: 9th November 2021
Publisher: Titan Books Ltd
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This is a gorgeous, hardcover retrospective, the first-ever history of PAC-MAN.


(Paperback)

By: Brian D. Miller

ISBN: 9781621537878
Readership/Audience: General
Publication Date: Jul 2022
Publisher: Skyhorse Publishing
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Previous editions titled Above the fold: understanding the principles of successful Web site design.


(Hardback)

By: Paul Davies

ISBN: 9781785655166
Readership/Audience: General
Publication Date: Oct 2017
UK Publication Date: 8th November 2017
Publisher: Titan Books Ltd
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The Art of Assassin's Creed Origins collates hundreds of concept arts, including sketches, final paintings, and 3D Renders, alongside in-depth commentary from the artists and developers, representing the ultimate insight into the design processes behind the game.


(Hardback)

By: Greg Solano

ISBN: 9781945683671
Readership/Audience: General
Publication Date: Jan 2020
Publisher: Blizzard Entertainment
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With never-before-seen concept art and accounts of the creative and technical process, this is the definitive visual gallery of how countless artists brought the world of Azeroth to life in incredible detail and motion.


(Hardback)

By: Titan Books

ISBN: 9781789097580
Readership/Audience: General
Publication Date: Jan 2022
UK Publication Date: 21st September 2021
Publisher: Titan Books Ltd
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Learn to survive extreme situations in wild locales from around the world with The Far Cry Survival Manual, based on the hit game series.


(Hardback)

By: Roger Burrows

ISBN: 9780500519547
Readership/Audience: General
Publication Date: Apr 2018
UK Publication Date: 26th April 2018
Publisher: Thames & Hudson Ltd
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A new interdisciplinary perspective on architecture and geometry--from Athenian Ruins to the Chrysler building


(Paperback)

By: Dopress Books

ISBN: 9781908175816
Readership/Audience: General
Publication Date: Mar 2018
Publisher: CYPI Press
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(Paperback)

By: Mike Diver

ISBN: 9781912785865
Readership/Audience: General
Publication Date: Nov 2022
UK Publication Date: 15th September 2022
Publisher: Michael O'Mara Books Ltd
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Take a trip down memory lane with Retro Gaming, and relive the glory days (and not so glory days) of your old favourites.


(Paperback)

By: Andy Wyatt

ISBN: 9780500288627
Readership/Audience: Tertiary Education
Publication Date: Jan 2014
Publisher: Thames & Hudson Ltd
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A course in the art and practice of digital animation. It explains the animation process and allows you to practice newly learned techniques and processes.


(Hardback, Multilingual edition)

By: Rob Ford

ISBN: 9783836572675
Readership/Audience: General
Publication Date: Dec 2019
Publisher: Taschen GmbH
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(Hardback)

By: Larissa Hjorth

ISBN: 9780262044363
Readership/Audience: General
Publication Date: Dec 2020
Publisher: MIT Press Ltd
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"Games have becomes embedded in our daily acrivities and Ambient Play shows how this affects our creative and ludic practices in everyday life"--


(Paperback)

By: Nancy Beiman

ISBN: 9781501376672
Readership/Audience: Tertiary Education
Publication Date: Mar 2021
Publisher: Bloomsbury Publishing PLC
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By: Stacy Stewart Smith

ISBN: 9781501395345
Readership/Audience: Tertiary Education
Publication Date: Oct 2015
Publisher: Bloomsbury Publishing PLC
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Excellent computer graphics skills are now a prerequisite to make it in today's global apparel and accessories markets. This title allows students to immediately begin creating digital presentations using Adobe Illustrator and Adobe Photoshop. Easy, at-a-glance tutorials make this book ideal for the beginner or intermediate level student.


(Hardback)

By: Robert Zubek

ISBN: 9780262043915
Readership/Audience: Tertiary Education
Publication Date: Nov 2020
Publisher: MIT Press Ltd
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(Paperback)

By: Karen Collins

ISBN: 9780262537773
Readership/Audience: Professional and Scholarly
Publication Date: Aug 2008
Publisher: MIT Press Ltd
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An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition.


(Hardback)

By: Cath Caldwell

ISBN: 9780241343814
Readership/Audience: General
Publication Date: Jul 2019
UK Publication Date: 4th July 2019
Publisher: Dorling Kindersley Ltd
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(Paperback)

By: Katherine Isbister

ISBN: 9780262534451
Readership/Audience: General
Publication Date: Oct 2017
UK Publication Date: 27th October 2017
Publisher: MIT Press Ltd
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An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.


(Paperback)

By: Jamie Steane

ISBN: 9781474232395
Readership/Audience: Tertiary Education
Publication Date: Jan 2018
Publisher: Bloomsbury Publishing PLC
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