(Paperback)
By: Christopher A. Paul
ISBN: 9780262547789
Copied!
Readership/Audience: General
Publication Date: Jun 2024
Publisher: MIT Press Ltd
See more...
"A thoughtful account of how optimization (also known as theorycrafting or the "moneyballing effect") has changed the way we play games from World of Warcraft to soccer"--
(Paperback)
By: Oguz Buruk
ISBN: 9780262546911
Copied!
Readership/Audience: General
Publication Date: Feb 2024
Publisher: MIT Press Ltd
See more...
"Playful Wearables presents foundational thinking about wearables and play. As play becomes ever more immersive, tools used to increase that immersiveness have to change with it"--
(Hardback)
By: Mia Consalvo
ISBN: 9780262042604
Copied!
Readership/Audience: General
Publication Date: Oct 2019
Publisher: MIT Press Ltd
See more...
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them.
(Hardback)
By: Katie Salen Tekinba
ISBN: 9780262240451
Copied!
Readership/Audience: Professional and Scholarly
Publication Date: Sep 2003
Publisher: MIT Press Ltd
See more...
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
(Paperback)
By: Peter D. McDonald
ISBN: 9780262547390
Copied!
Readership/Audience: General
Publication Date: Mar 2024
Publisher: MIT Press Ltd
See more...
"A monograph that surveys the formal elements of the 2D platforming game genre and examines how design choices act as ideological forms of pleasure, affect, and idea"--
(Paperback)
By: Jose P. Zagal
ISBN: 9780262045063
Copied!
Readership/Audience: General
Publication Date: Jun 2024
Publisher: MIT Press Ltd
See more...
"An exploration of the world's first stand-alone stereoscopic 3D videogame platform: how it worked, how it was perceived, and how it built on a rich tradition of entertainment media created to trick our eyes"--
(Paperback)
By: Mia Consalvo
ISBN: 9780262552158
Copied!
Readership/Audience: General
Publication Date: Mar 2025
Publisher: MIT Press Ltd
See more...
"While much of the academic literature on streaming focuses on stars, Consalvo and two of her students have received significant funding to study the behaviors of "microstreamers" -- game streamers who have an audience of 20 or few viewers"--
(Hardback)
By: Respawn Entertainment
ISBN: 9781506723617
Copied!
Readership/Audience: General
Publication Date: Jan 2022
UK Publication Date: 13th January 2022
Publisher: Dark Horse Comics,U.S.
See more...
"An oversized hardcover volume cataloging art and developer commentary on Apex Legends, the hit competitive first-person shooter. Pore over the finest features of unique legendary skins, marvel at the deadly intricacies of every dynamic weapon, explore each nook and cranny of the game's battle-scarred arenas, Kings Canyon and World's Edge, and more!"--
(Hardback)
By: Bioware
ISBN: 9781506700755
Copied!
Readership/Audience: General
Publication Date: Mar 2017
UK Publication Date: 23rd March 2017
Publisher: Dark Horse Comics,U.S.
See more...
New collection of concept art, poster art and much more from the highly-anticipated Mass Effect: Andromeda videogame.
(Hardback)
By: Squanch Games
ISBN: 9781506716404
Copied!
Readership/Audience: General
Publication Date: Jun 2022
Publisher: Dark Horse Comics,U.S.
See more...
"This freaking awesome hardcover art book for Trover Saves the Universe is the perfect companion piece to Squanch Games first fore into the gaming world. Dark Horse Books, and Squanch Games invite you to Feast your eye holes on over 190 pages of crazy concept art and intimate commentary straight from the mind of Rick and Morty's co-creators Justin Roiland!"--
(Paperback)
By: Iain Macintosh
ISBN: 9780099599388
Copied!
Readership/Audience: General
Publication Date: Oct 2016
UK Publication Date: 6th October 2016
Publisher: Cornerstone
See more...
The Football Manager Guide to Football Management is for anyone who has ever believed that they could do a better job than their clubs manager. Its for anyone who has ever tried to prove that point by taking the hot seat in the management simulation Football Manager.
(Hardback)
By: Katie Salen Tekinbas
ISBN: 9780262195362
Copied!
Readership/Audience: Professional and Scholarly
Publication Date: Nov 2005
Publisher: MIT Press Ltd
See more...
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists.
(Paperback)
By: Julien Mailland
ISBN: 9780262549394
Copied!
Readership/Audience: General
Publication Date: Oct 2024
Publisher: MIT Press Ltd
See more...
"Mailland places lawyers and the law at the center of the history of videogames, reconstructing traditional histories of games to include the social impact of lawyers and the law"--
(Paperback)
By: David Wolinsky
ISBN: 9780807021514
Copied!
Readership/Audience: General
Publication Date: Sep 2025
Publisher: Beacon Press
See more...
(Paperback)
By: Pippin Barr
ISBN: 9780262546119
Copied!
Readership/Audience: General
Publication Date: Sep 2023
Publisher: MIT Press Ltd
See more...
(Paperback)
By: Brendan Keogh
ISBN: 9780262545402
Copied!
Readership/Audience: General
Publication Date: May 2023
Publisher: MIT Press Ltd
See more...
"Through a series of over 160 interviews, Keogh provides unprecedented access into the lives of game producers, exposing the limits of the concept of the "videogame industry" and challenging core assumptions in videogame research around creativity, professionalism, labor, diversity, education, and community"--
(Paperback)
By: Paul Chaloner
ISBN: 9781472977762
Copied!
Readership/Audience: General
Publication Date: Jan 2021
UK Publication Date: 28th May 2020
Publisher: Bloomsbury Publishing PLC
See more...
Pro gaming's award-winning broadcaster Paul Redeye Chaloner brings us the definitive book on esports, the fastest growing entertainment phenomenon in the world today.
(Hardback)
By: Marcus Carter
ISBN: 9780262046312
Copied!
Readership/Audience: General
Publication Date: Feb 2022
Publisher: MIT Press Ltd
See more...
"Treacherous Play examines the overlooked games where treachery, deception and duplicity is encouraged and demanded by the game"--
(Paperback)
By: Martin Roth
ISBN: 9780262552226
Copied!
Readership/Audience: General
Publication Date: Mar 2025
Publisher: MIT Press Ltd
See more...
"Roth explores the landscape of Japanese videogames through a metadata analysis of how they are spacialized across the Globe and how that constructs a notion of "Japanese-ness""--
(Paperback)
By: Mark J. P. Wolf
ISBN: 9780262527163
Copied!
Readership/Audience: Professional and Scholarly
Publication Date: May 2015
Publisher: MIT Press Ltd
See more...
Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents.
(Paperback)
By: Melissa Kagen
ISBN: 9780262544245
Copied!
Readership/Audience: General
Publication Date: Nov 2022
Publisher: MIT Press Ltd
See more...
"In an increasingly hectic world, walking simulators provide a chance for a meditative online experience. Wandering Games will be the first book to explore this genre"--
(Paperback)
By: Austin Moorhead
ISBN: 9780316421386
Copied!
Readership/Audience: General
Publication Date: May 2020
Publisher: Little, Brown & Company
See more...
Moneyball meets videogaming in this fascinating, entertaining narrative about the quest to build the world's first major eSports league and the global race of the most gifted players to take home its first championship.
(Hardback)
By: Hilliard Kyle
ISBN: 9781629375236
Copied!
Readership/Audience: General
Publication Date: Jan 2018
Publisher: Triumph Books
See more...
(Paperback)
By: Winter Morgan
ISBN: 9781510718227
Copied!
Readership/Audience: Children
Publication Date: Aug 2017
Publisher: Skyhorse Publishing
See more...
"An unofficial Minecrafter's novel"--Cover.
This website uses cookies to provide you with a great user experience. By using our The Library Supply Company website you consent to all cookies in accordance with our Privacy Statement & Cookie Policy.