(Paperback)
By: Adam Hyman
ISBN: 9780545504843
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Readership/Audience: Children
Publication Date: Jan 2014
Publisher: Scholastic US
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Strategies, lesson ideas, management tips, and more for effectively integrating technology in the classroom.
(Paperback)
By: Velislava Hillman
ISBN: 9781350439795
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Readership/Audience: Tertiary Education
Publication Date: Dec 2024
Publisher: Bloomsbury Publishing PLC
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(Paperback)
By: Denise Beale
ISBN: 9781922235169
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Readership/Audience: General
Publication Date: Sep 2014
Publisher: Monash University Publishing
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Governments everywhere have advocated the use of computers in schools as an essential learning technology. Over the years the view that computers can enhance student learning has gained broad acceptance. When schools promote the use in their classrooms of the latest computing technology now tablets they signal technological sophistication and the a
(Paperback)
By: Al Kingsley
ISBN: 9781913622633
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Readership/Audience: Primary and Secondary Educational
Publication Date: Jul 2021
Publisher: Hodder Education
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With 30+ years' experience developing and using EdTech products, distilled down into an easy-to-read format, My Secret EdTech Diary aims to get you thinking about the past, present and future role of educational technology and how it influences and shapes our education system.
(Paperback)
By: Jon Robinson
ISBN: 9781667863177
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Readership/Audience: General
Publication Date: Feb 2023
Publisher: BookBaby
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(Paperback)
Readership/Audience: General
Publication Date: Oct 1982
Publisher: Bloomsbury Publishing PLC
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This complete guide to producing transparencies for the overhead projector offers hundreds of instructional ideas. Separate chapters describe and illustrate techniques in projector use; handmade, color life, thermographic, and diazo transparencies; storage of finished transparencies;
(Hardback)
By: John A. Hansen
ISBN: 9780897898744
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Readership/Audience: Professional and Scholarly
Publication Date: Nov 2002
Publisher: Bloomsbury Publishing PLC
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A growing number of North American teachers are starting to teach abroad. This collection combines personal experiences of teachers of varying backgrounds, global placement, and teaching assignments, with practical resources such as listings of recruiting agencies, job fairs, and salary guidelines.
(Paperback)
By: Jason Hughes
ISBN: 9781098337933
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Readership/Audience: General
Publication Date: Feb 2021
Publisher: BookBaby
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This book is a learning device for teaching kids their ABC's and help with learning more about technology.
(Hardback)
By: Victor J. Danilov
ISBN: 9780313258657
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Readership/Audience: Tertiary Education
Publication Date: Nov 1990
Publisher: Bloomsbury Publishing PLC
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Overall, the museums detailed here represent a cross-section of the rapidly expanding science museum field, and they illustrate why science museums have become so popular and instrumental in furthering science literacy across the U.S.
The book's twelve sections focus on aquariums, marine museums, and marine-life parks;
(Paperback)
By: Sandra L. Doggett
ISBN: 9781563085840
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Readership/Audience: Professional and Scholarly
Publication Date: Apr 2000
Publisher: Bloomsbury Publishing PLC
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What does the secondary school library media specialist need to know about technology in the twenty-first century Doggett explores the pros and cons of using technology in the schools and describes how it affects the roles and interaction of media specialists, teachers, students, administrators, school system, community, and parents.
(Paperback)
By: Donald P. Ely
ISBN: 9781563088544
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Readership/Audience: Tertiary Education
Publication Date: Jan 2001
Publisher: Bloomsbury Publishing PLC
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Extending the purpose of the first volume to writings of the 1970s and 1980s, this new work provides a convenient collection of seminal papers that are considered to be foundations in the field of instructional technology.
(Paperback)
By: Yasmin B. Kafai
ISBN: 9780262551557
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Readership/Audience: Professional and Scholarly
Publication Date: Mar 2024
Publisher: MIT Press Ltd
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How making and sharing video games offer educational benefits for coding, collaboration, and creativity.
(Paperback)
By: Jean M. Casey
ISBN: 9781563087127
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Readership/Audience: Tertiary Education
Publication Date: May 2000
Publisher: Bloomsbury Publishing PLC
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Casey begins by arguing that computers make a difference for early reading and writing, and that the classroom computer should have speech capability. Using the computer as an oral decoder, Casey's 90 activities help teachers get students, from as early a
(Paperback)
By: John D. Volkman
ISBN: 9781563085369
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Readership/Audience: Tertiary Education
Publication Date: Jan 1998
Publisher: Bloomsbury Publishing PLC
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In one lesson, they take a treasure hunt approach, consulting standard library materials such as Current Biography, Dictionary of American History, Bartlett's Familiar Quotations, and Contemporary Authors, to find answers to a series of reference questions.
(Paperback)
By: Mary Maude McCain
ISBN: 9781563086960
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Readership/Audience: Professional and Scholarly
Publication Date: Apr 2001
Publisher: Bloomsbury Publishing PLC
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There are terms related to librarianship and publishing (access point, inquiry learning, incunabula, taxonomy), technology (gigabyte, microLIF), awards (Edwards, Alex, Children's Choices), organizations (Children's Book Council, LITA), celebrations (Children's Book Week), and more.
(Hardback)
By: Professor Sara de Freitas
ISBN: 9780826421371
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Readership/Audience: Professional and Scholarly
Publication Date: Jan 2011
Publisher: Continuum Publishing Corporation
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How can gaming and simulation technologies be used to engage learners How can they be used to motivate and accelerate learning What are their main strengths for learning In this book, contributors explore such questions to help you understand the paradigm shift from conventional learning environments to learning in games and simulations.
(Paperback)
By: Professor Sara de Freitas
ISBN: 9781441198709
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Readership/Audience: Professional and Scholarly
Publication Date: Jan 2011
Publisher: Continuum Publishing Corporation
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How can gaming and simulation technologies be used to engage learners How can they be used to motivate and accelerate learning What are their main strengths for learning In this book, contributors explore such questions to help you understand the paradigm shift from conventional learning environments to learning in games and simulations.
(Hardback)
By: Dr Sue Cranmer
ISBN: 9781350002050
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Readership/Audience: Professional and Scholarly
Publication Date: Nov 2020
Publisher: Bloomsbury Publishing PLC
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(Paperback)
By: Dr Sue Cranmer
ISBN: 9781350213739
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Readership/Audience: Tertiary Education
Publication Date: May 2022
Publisher: Bloomsbury Publishing PLC
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(Paperback)
By: Kirstie Andrew-Power
ISBN: 9781855394506
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Readership/Audience: Professional and Scholarly
Publication Date: Mar 2009
Publisher: Bloomsbury Publishing PLC
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Shows value of display in whole school improvement for secondary and post-16. This book provides a toolkit to develop display for learning with strategies and solutions, within the context of the school improvement and transformation agenda.
(Paperback, NIPPOD)
By: Professor Michael Anderson
ISBN: 9781441116642
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Readership/Audience: Tertiary Education
Publication Date: Oct 2011
Publisher: Continuum Publishing Corporation
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An innovative insight into the ways in which digital gaming technology can be used in drama teaching to make the student learning experience truly memorable.
(Hardback)
By: Professor Michael Anderson
ISBN: 9781847062666
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Readership/Audience: Tertiary Education
Publication Date: Jul 2009
Publisher: Bloomsbury Publishing PLC
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Explores the intersections between drama, digital gaming, technology and teaching. This work documents the praxis (practice and research) that move beyond anecdotal discussion of approaches and design. It also explores the realities of teaching an ancient aesthetic form in classrooms full of technologically able students.
(Paperback)
By: Jay D'Ambrosio
ISBN: 9781586831295
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Readership/Audience: General
Publication Date: Jan 2003
Publisher: Bloomsbury Publishing PLC
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Conquer the Internet and energize your students imaginations! To keep up in todays learning electronic environment, youve got to be Internet savvy. This step-by-step guide will help you and your students get a Web site up and running quickly and easily - even if you have little or no prior knowledge of Web design.
(Paperback)
By: Amy Bain
ISBN: 9781563086786
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Readership/Audience: Professional and Scholarly
Publication Date: May 2001
Publisher: Bloomsbury Publishing PLC
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Chapters identify and describe comprehensive teaching resources (nonfiction) and related fiction reading selections, then detail hands-on science and extension activities that help students learn the scientific method and build learning across the curriculum.
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